[新聞] PC 遊戲訂閱服務日益流行

看板C_Chat作者 (安穩殘憶)時間8月前 (2023/09/09 19:29), 編輯推噓7(7015)
留言22則, 9人參與, 8月前最新討論串1/1
1.媒體來源: Game Is Hard 2.記者署名: John Nowacky 3.完整新聞標題: The Growing Popularity of PC Games Subscription Services (機翻) PC 遊戲訂閱服務日益流行 4.完整新聞內文: (原文/機翻) The PC Games Subscription Services market is experiencing significant growth and is expected to continue its upward trajectory in the coming years. This market report provides a comprehensive analysis of the current and future prospects of the industry, including historical trends, future trends, industry advancements, and regulatory requirements. PC 遊戲訂閱服務市場正在經歷大幅增長,預計未來幾年將繼續保持上升趨勢。本市場報 告全面分析了該行業的當前和未來前景,包括歷史趨勢、未來趨勢、行業進步和監管要求 。 One of the major drivers of this market is the increasing popularity of PC games subscription services among gamers. These services offer users access to a wide range of games for a fixed monthly fee, eliminating the need to purchase individual games. This subscription-based model provides a cost-effective and convenient way for gamers to explore and play a variety of games without breaking the bank. 推動這一市場發展的主要因素之一是 PC 遊戲訂閱服務在遊戲玩家中越來越受歡迎。這些 服務讓用戶只需支付固定的月費就能玩到各種遊戲,而無需購買單個遊戲。這種基於訂閱 的模式為遊戲玩家提供了一種既經濟又方便的方式,讓他們可以探索和玩各種各樣的遊戲 ,而無需破費。 Leading companies in the global PC Games Subscription Services market include Xbox PC Game Pass, Apple Arcade, and Prime Gaming, among others. These companies are continuously expanding their game libraries and improving their platforms to attract and retain customers. They also offer additional benefits such as exclusive discounts and early access to new releases, further enhancing the value of their subscription services. 全球 PC 遊戲訂閱服務市場的領先公司包括 Xbox PC Game Pass、Apple Arcade 和 Prime Gaming 等。這些公司不斷擴大遊戲庫,改進平台,以吸引和留住客戶。它們還提 供獨家折扣和提前獲得新版本等額外優惠,進一步提升了訂閱服務的價值。 The market is segmented based on product type, including indie game subscription services, retro game subscription services, and others. Additionally, the market is analyzed based on different applications, such as physical game stores and online game stores. These segments provide insights into the diverse preferences and demands of gamers across different platforms. 市場根據產品類型進行細分,包括獨立遊戲訂閱服務、復古遊戲訂閱服務及其他。此外, 還根據實體遊戲商店和在線遊戲商店等不同應用對市場進行了分析。通過這些細分,可以 深入了解不同平台遊戲玩家的不同偏好和需求。 The report also highlights the competitive landscape of the PC Games Subscription Services market, including mergers and acquisitions, business expansions, and market concentration. It provides detailed profiles of major players in the industry, offering information on their financial performance, products, and strategies. 報告還重點介紹了 PC 遊戲訂閱服務市場的競爭格局,包括併購、業務擴張和市場集中度 。報告詳細介紹了業內主要企業的情況,提供了有關其財務業績、產品和戰略的信息。 Overall, the PC Games Subscription Services market is poised for significant growth, driven by the increasing demand for subscription-based gaming platforms. With a wide range of games and added benefits, these services provide a compelling proposition for gamers looking for a more affordable and convenient way to enjoy their favorite games. 總體而言,在對訂閱式遊戲平台需求不斷增長的推動下,PC 遊戲訂閱服務市場有望實現 大幅增長。這些服務擁有豐富的遊戲和額外的好處,為尋求更實惠、更方便的方式來享受 自己喜愛的遊戲的玩家提供了一個引人注目的主張。 Sources: – Market Insights Reports 資料來源: - 市場洞察報告 5.完整新聞連結 (或短網址): https://yourls.kl-wang-nas.synology.me/vbziraa 6.備註: 我之前也是有幾個月用 Xbox Game Pass、Apple Arcade 不過後來覺得不是每個月都有玩那麼多時間 就還是回來玩買斷制的了 (但嚴格來說 Steam 也算是訂閱啦,永久訂閱...) 順帶,我覺得 Apple Arcade 裡面的遊戲確實是有些還不錯 可惜就是在裡面的都是獨占,不能在 App Store 用買斷方式玩 Q.Q -- #1Z8ki_yY Re: [討論] 二次元ACG文化真的拖累世界經濟成長嗎? #1Z9qlfWZ Re: [閒聊] 你們有難以理解的世界觀嗎? #1ZQDtwl4 Re: [問題] 為什麼以伊斯蘭教為背景的動漫作品這麼少 #1aD_SHbl Re: [閒聊] 為什麼少子化的對策是政府管制結婚? #1Z8o--hn [來自深淵] 新時代的小黑價值貨幣支付 #1ajDAmTW Re: [問題] 為啥不少異世界作品都喜歡搞經濟? -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 1.164.155.68 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/C_Chat/M.1694258976.A.B92.html

09/09 19:32, 8月前 , 1F
買斷跟訂閱之前還有討論過的,我自己跟原po想法接近,訂
09/09 19:32, 1F

09/09 19:32, 8月前 , 2F
閱主要是會有無形的時間壓力覺得都花錢了不玩就是虧的心
09/09 19:32, 2F

09/09 19:32, 8月前 , 3F
現在很多人遊戲都不破關了 玩個新鮮感
09/09 19:32, 3F

09/09 19:32, 8月前 , 4F
所以選擇越多越好 買回去慢慢品味的越來越少
09/09 19:32, 4F

09/09 19:32, 8月前 , 5F
09/09 19:32, 5F

09/09 19:33, 8月前 , 6F
買斷制的好處就消除這種壓力你可以隨時想玩再拿出來(雖
09/09 19:33, 6F

09/09 19:33, 8月前 , 7F
然很多時候就是在遊戲庫躺一輩子)
09/09 19:33, 7F

09/09 19:33, 8月前 , 8F
尤其很多遊戲實際玩下去很好玩
09/09 19:33, 8F

09/09 19:33, 8月前 , 9F
工作稍微忙一點過一段時間又沒動力開來玩
09/09 19:33, 9F

09/09 19:33, 8月前 , 10F
這樣訂閱就比買斷適合多了
09/09 19:33, 10F

09/09 19:33, 8月前 , 11F
這就是生活型態改變造成的消費行為改變
09/09 19:33, 11F

09/09 19:33, 8月前 , 12F
看每個人的遊戲習慣吧
09/09 19:33, 12F

09/09 19:35, 8月前 , 13F
其實更多都是訂閱了就放著 取消訂閱又覺得可惜的心態
09/09 19:35, 13F

09/09 19:35, 8月前 , 14F
買斷制有種收集公仔的fu,沒玩看著也爽XD
09/09 19:35, 14F

09/09 19:39, 8月前 , 15F
反正兩種方案並行對玩家來說不是壞事,我有朋友就是有訂
09/09 19:39, 15F

09/09 19:39, 8月前 , 16F
閱玩了覺得好玩的會特別去買買斷版慢慢玩或放在那收藏的
09/09 19:39, 16F

09/09 19:48, 8月前 , 17F
對我這種沒什麼耐心遊戲十小時就膩的人說 訂閱制是真的
09/09 19:48, 17F

09/09 19:48, 8月前 , 18F
不錯
09/09 19:48, 18F

09/09 19:54, 8月前 , 19F
以後會變轉蛋制的
09/09 19:54, 19F

09/09 20:03, 8月前 , 20F
轉蛋制現在就有了,包龍星現F站一堆轉蛋遊戲包
09/09 20:03, 20F

09/09 20:23, 8月前 , 21F
在訂閱制下玩到覺得不錯的遊戲,後來都會買下來,兩
09/09 20:23, 21F

09/09 20:23, 8月前 , 22F
種模式不衝突
09/09 20:23, 22F
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