Re: [遊戲] [Imperion] Fusion power plant的氘消耗

看板CGI-Game作者 (丹丹)時間16年前 (2009/10/06 14:07), 編輯推噓1(108)
留言9則, 3人參與, 最新討論串2/2 (看更多)
※ 引述《Lighdark (緋村毛)》之銘言: : Fusion power plant的發電量實在是非常誘人。 : 但是要消耗氘才能發電,而說明中並沒有氘的消耗量。 : 想請問一下,氘跟能源的比是多少? 讓我們聽聽老外的說法:(摘錄) 反方代表 -Trigger- http://forum.imperion.org/showthread.php?p=68104 Fusion is very different than the other power plants and very much more expensive and harder to maintain,than the others, including the AEC. 核能貴的要命與其他發電相比較而言。 it will be 1 deuterium/trit for 1 energy, meaning 100 energy will cost 100 deuterium/trit an hour. 重氫/氦 與 能量 比例為 1:1 I have 5 planets myself and still haven't bothered with fusion yet. 我五個行星從不考慮核能。 正方代表 xslipknot http://forum.imperion.org/showthread.php?p=52965 At level 2, my fusion plant now generates 700 energy (700 trit per hour) and the cost of upgrading the building was negligable compared to what I would have had to have spent on upgrading the hydro plant for a similar boost in energy. 等級 2 的核電廠可以提供700能量,換成水力發電要蓋到11級(660)耶, 你去比較一下建築所需的資源! So I conclude: it is worth getting providing you build it on an aquatic planet with a few levels of geo research done for the extra trit mines. 所以我決定把它蓋在海洋型行星上,地質探勘Lv7 可以有8個氫礦。 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 58.114.212.182

10/06 15:03, , 1F
這樣算起來,海洋星上也最多也只能維持40000的核能。
10/06 15:03, 1F

10/06 15:04, , 2F
一個礦升滿4000,加上25%就是5000。
10/06 15:04, 2F

10/06 15:06, , 3F
這樣能不能重複建造相同的發電廠就成關鍵了。
10/06 15:06, 3F

10/06 15:09, , 4F
在沙漠星上用多出來的5個建地,能多建出5個太陽能電廠。
10/06 15:09, 4F

10/06 15:10, , 5F
以150%的太陽能來算,可以有6x7500=45000能源。
10/06 15:10, 5F

10/06 15:25, , 6F
lv20的電廠所需資源,單項近百萬,還要蓋倉庫
10/06 15:25, 6F

10/06 15:41, , 7F
人族好像沒有特殊倉庫,人族要哭哭了QQ
10/06 15:41, 7F

10/06 15:53, , 8F
用電換儲量的建築也只有Titan有吧! XD
10/06 15:53, 8F

10/06 15:55, , 9F
人類倉庫要蓋2個升滿,科技也要滿才有200萬容量。
10/06 15:55, 9F
文章代碼(AID): #1AojwYwG (CGI-Game)
文章代碼(AID): #1AojwYwG (CGI-Game)