[情報] 砲車改動概觀資訊

看板Wargaming作者 (測試)時間7年前 (2017/03/16 00:19), 7年前編輯推噓10(12213)
留言27則, 16人參與, 最新討論串1/1
文章來源: https://goo.gl/fV6b0M =============================== Thanks to Vlad for translating. Source: WoT RU Devs The changes to the role of SPGs continue on, shortly before the start of the next stage of testing on the Sandbox sever, we are ready to share new information about the changes of this class. 砲車 業務範圍(X) 腳色改變 會繼續推進測試下去,在下一階段的沙盒開始之前, 我們已經準備好跟各位分享這項車種接下來的改變 Important: changes to combat performance and some game mechanics will be tested on Supertest before the start of Sandbox. 重要: 戰鬥性能跟一些遊戲機制改動在沙盒(估計在說下一階段的)開始之前 會在超測服上測試 Changes to characteristics will apply to all SPGs in the game. Changes can be divided into two groups: 特性上的改變會套用到所有砲車上,可以分成以下兩種: – changes to lowtier SPGs; - 低階砲車的改動 – tweaks to SPGs which have already been tested on Supertest and “Sandbox”. - 超測跟沙盒已經測過的砲車微調 For lowtier vehicles, following changes will occur: 低階砲車改動方面,會有如下變化: – reduced penetration of explosive shells; - HE穿深下修 – removal of AP, HEAT and premium HE shells; - 拔除 AP、HEAT、金HE彈 – reduction of view range. - 視野縮短 Vehicles that have previously participated in testing on Sandbox will be changed as follows: 至於曾登過沙盒的砲車們會有如下改變: – reducing the splash radius by 10%; - 暴風半徑減少10% (應該是動輒十數米的暴風半徑減少10%) – heavy and extra heavy spall liner will reduce the stun effect by 10%; - 重型超重型防爆內襯會降低暈眩效果10% – reducing the negative impact of the stun on mobility by 30%. - 降低暈眩效果 對於機動能力的負面影響 30% Important! These are test changes, and they may differ from the final version. 注意! 這些都是測試的變動,因此出貨的時候還是有可能長得不太一樣 ==================================== 如有誤譯或語意不清處 還請多多指教以及海涵 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.134.182.181 ※ 文章網址: https://www.ptt.cc/bbs/Wargaming/M.1489594744.A.367.html

03/16 00:26, , 1F
砍掉最好
03/16 00:26, 1F
作為自天上散播愛的使者 幫WG回答: 還要想怎麼賠償整條拿掉很不方便

03/16 00:31, , 2F
幫推~~sky cancer XD
03/16 00:31, 2F
※ 編輯: scoMico (220.134.182.181), 03/16/2017 00:42:46

03/16 00:55, , 3F
反正提砲車就有人戰,戰的點又都了無新意zzz
03/16 00:55, 3F

03/16 01:10, , 4F
都已經是瞎子了還縮 屌
03/16 01:10, 4F

03/16 02:46, , 5F
請問一下那個暈眩了會怎樣??
03/16 02:46, 5F
暈眩據有測試過的版友說似乎是組員效能降到跟75%兵一樣

03/16 04:22, , 6F
其實就WG不想大幅改地圖,所以只能留著砲車,不會像
03/16 04:22, 6F

03/16 04:22, , 7F
隔壁AW直接砍了
03/16 04:22, 7F

03/16 06:26, , 8F
那lefh18b2應該也會改動?!
03/16 06:26, 8F
※ 編輯: scoMico (220.134.182.181), 03/16/2017 08:32:22

03/16 08:33, , 9F
金炮車恐怕是另一個課題
03/16 08:33, 9F

03/16 08:34, , 10F
雖然金炮車都是低階車
03/16 08:34, 10F

03/16 08:34, , 11F
不過要是真做了修改應該會跟超潘當初一樣可以退?
03/16 08:34, 11F

03/16 09:18, , 12F
對喔都忘記還有一台sexton I 存在感太低XD
03/16 09:18, 12F

03/16 09:19, , 13F
倒是wows有說到要砍黑砲會連雷鳴一起砍
03/16 09:19, 13F

03/16 09:48, , 14F
砍黑砲會不會砍到金船還要看歐洲那邊過不過得了消保
03/16 09:48, 14F

03/16 09:48, , 15F
03/16 09:48, 15F

03/16 13:59, , 16F
改成這樣還要砍砲車 我只能說你絕對是noob
03/16 13:59, 16F

03/16 14:03, , 17F
有砍砲車的感覺...
03/16 14:03, 17F

03/16 14:05, , 18F
樓上的應該沒去玩沙盒 改版以後SEA服應該滿滿砲車
03/16 14:05, 18F

03/16 14:06, , 19F
因為砲車更好砸了
03/16 14:06, 19F

03/16 14:11, , 20F
雖然大傷降低 但是暴風都猛 砸得重坦不要不要的
03/16 14:11, 20F

03/16 14:51, , 21F
低階拔除 AP、HEAT、金HE 304:...........
03/16 14:51, 21F

03/16 15:43, , 22F
之前被砸的不要不要的 還特地刷一隻304出來玩說
03/16 15:43, 22F

03/16 16:12, , 23F
砲車不倒 WOT不會好
03/16 16:12, 23F

03/16 17:58, , 24F
304有什麼好抱怨的 他本來就只有HE彈種...
03/16 17:58, 24F

03/16 21:21, , 25F
除非你304都用四階炮XD
03/16 21:21, 25F

03/17 20:07, , 26F
是更好砸了,但隊友那該打不打、卻終局腦衝的德性..
03/17 20:07, 26F

03/17 20:09, , 27F
SPG自立能力變差,反而不利挽回。
03/17 20:09, 27F
文章代碼(AID): #1OoMbuDd (Wargaming)