[情報] For the Record 不做了
http://ftr.wot-news.com/2015/03/05/all-good-things/
沒有唾棄 WG 的意思
簡單來說,For the Record 的作者 Silentstalker 被 Armor Warfare 的製作公司
My.com 雇用了
比起看似碰到開發極限的 WoT,SS 選擇了新興的 AW 來發展事業
還有許多其他原因,收入、生活、WG EU…等等,有興趣的人請參閱原文
如果你曾捐款給 FTR 網站,寫信給 SS(fortherecordwot@gmail.com)他會給你 AW 的
beta 測試序號;如果沒有,也歡迎去 AW 官網申請封測資格
未來要去哪找英文的 WoT 資訊?
實況主 Ritagamer(是位女生)和另一位說俄文的人會合作,接下發佈新消息的工作
網址:http://ritastatusreport.blogspot.nl/
也會有不時有 AW 的消息
請大家支持她~
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 111.246.207.12
※ 文章網址: https://www.ptt.cc/bbs/WoT/M.1425554842.A.CFD.html
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就是為了延續 FTR 啊 XDD
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03/06 02:49, , 14F
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在舊有的框架之下,新梗很貴…
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03/06 05:54, , 15F
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之前有問過了,會造成程式過於龐大
趕快把環境 HD 化比較實在
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03/06 12:43, , 16F
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I don’t feel like Wargaming has a clear vision, as there is little to
achieve gameplay-wise left for them apart from making more and more money.
Not that there’s something wrong with making money, it’s just that I have
the feeling (especially lately) that it actually sometimes collides with the
game development itself (cutting out content that is very expensive to
produce, while introducing more and more premium tanks being the most obvious
example). Perhaps I am wrong, but that’s how I see it.
我不覺得WG知道明確的方向,因為除了賺更多錢之外,似乎太多沒有遊戲性上的發展。
並不是說賺錢有錯,只是有時行進方向跟『發展遊戲』相抵觸(例如不做研發金額高昂的
遊戲內容,但卻推出加值戰車。)希望是我錯了,但這就是我的觀點。
Armored Warfare developers have a vision, that doesn’t consist entirely of
selling you more and more stuff – and they listen to the players. An
example: it took me two years to convince Wargaming to put Czechoslovak tanks
into the game. It took me three minutes to do that with Obsidian.
AW的開發人員不堅持於銷售成績;他們會聽玩家的意見。例如:我花了兩年才說服WG加入
捷克的戰車,但在 Obsidian 只花了三分鐘。
WG公司大了,包袱多了,研發路上的地雷踩多了。
AW 還在草創階段,尚未正式推出,比較有彈性
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03/06 13:41, , 17F
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能證明掛機/bot的話,請幫忙回報,bot越少越好
※ 編輯: WillieHuang (36.235.232.45), 03/06/2015 15:07:48