[情報] 9/15 16 Q&A

看板Wargaming作者 (Willie)時間11年前 (2014/09/17 11:27), 11年前編輯推噓25(25025)
留言50則, 23人參與, 最新討論串1/1
- it’s possible that there will be a medal (award) for killing someone with a ricocheted shell 可能會發獎章給用跳彈殺敵者 (譯者:新注音一直跳出另一個ㄉㄢˋ…) - mantlet thickness of Object 263 is 250mm, there are no “holes” in it Object 263 的砲盾厚 250mm,而且沒有弱點 - there are no publicly accessible data about the mantlet armor of Object 263 available Object 263 的砲盾沒有公開資料可查 - Q: “Why is the KV-85 100mm rate of fire so high, it’s higher than the one of D-10S on SU-100?” A: “The reason of this rate of fire is game balance. SU-100 can mount the D-10S gun, which has a different set of characteristics than the corresponding S-34, mounted on KV-85 – for example more penetration (175 vs 170 of KV-85). Therefore, it’s nothing unusual that there are differences in other characteristics as well. At the same time, the “top” gun of the SU-100 in the game is 122mm, which makes the vehicle equal to other vehicles of its tier in combat characteristics. During the balancing phase, the stats of the D-10T gun, mounted on the IS tank, were brought to such a level as to correspond the S-34 on KV-85 in order not to be inferior to it as a part of the characteristics continuity withing one tank branch.” 為啥 KV-85 上的 100mm砲射速比 SU-100 的 D-10S 砲要快?A:「平衡因素。SU-100 有 122mm 頂砲可用。而 IS 上的 D-10T 主砲性能調整到和 KV-85 的 S-34 雷同,是為了避 免讓人覺得升級了怎麼砲反而更爛。」 - the crew role change is not difficult to implement technically, it will come 轉職系統要實裝不難,會推出 - 9.3 ricochet angle calculation and its following trajectory will be calculated the same way it was in 9.2 9.3 跳彈角度計算以及跳彈彈道計算都跟 9.2 相同 (譯者:跳彈可擊傷另一台車;AP 和 APCR 跳彈後穿深減25%,傷害不變;二次跳彈後砲 彈即消失) - it’s possible that in 9.4, the Type 62 crew setup will be changed to correspond the one of WZ-131 有可能在 9.4 把六二式的組員分工調整成跟溫州-131一樣 - Storm states that even if the developers wanted to give free XP compensation for Chaffee now, there’s no time left to do it anyway before the patch is released 把霞飛補償的經驗改成以自由經驗發放?就算想做也來不及啦 - developers will try to implement increased view range for the entire light tank class 正試著給輕坦視野增加的職業加成 Also, please note that the “Crab Village” map leaked earlier is apparently an internal WG map, used for testing the vehicles. 之前流出的「Crab Village」地圖純粹是公司內部測試車輛用的地圖 - Q: “Will the Chaffee case be the only case of compensation?” A: “We will see every time individually, if there are any such cases in the future.” 以後的經驗補償都會依照霞飛的模式嗎?A:「如果還有下次的話,每次都會獨立考慮」 - the Chaffee compensation (43340 XP) will be added to the current XP you have on the Chaffee. This is the final decision, it won’t be changed. 霞飛補償經驗(43340exp)會放到霞飛身上。這是最終決定,不會改變 - the Chaffee solution was accepted because “it’s a fast and simple solution ” 會採用這個方案的原因:「又快又簡單」 - Storm confirms: FV215b (120) will be changed to Chieftain Mk.3 and FV4202 to Centurion Action X FV215b (120) 會被 Chieftain Mk.3 取代,而 FV4202 會被 Centurion Action X 取代 - FV215b (120) will not stay in the game FV215b (120) 會完全退役 - Storm states that the Chieftain will be better than FV215b Storm 表示酋長式會比 FV215b 要好 - Storm states that he can’t say whether Action X turret will be durable (good for “tanking”), models have to be made first and it has to be tested, but the turret will be tough overall Storm 無法保證 Action X 可以拿來賣頭,要等建模完測試才知道,但基本上會是硬的 - patch 9.3 will come soon 很快會更新 9.3 - no plans to allow player to buy “event tanks” for money 不打算開放購買『活動車』 ******************************************** - according to Storm, the real fate of the FV4202 premium (for free or not) will be announced “closer to winter” – for now the current info (SS: by Evilly about the mission apparently) should be better disregarded Storm 表示,FV4202 轉金車的詳細資訊會「接近冬季」時公佈;最好無視目前的任何消 息(例如 Evilly 的解任務說法) ******************************************** - apparently, if I understand it correctly, it’s possible that if the queue waiting time for a tank is above certain limit, it’s possible for the matchmaker to override the “similiar time spent on each battletier” and, for example, if it was your turn to end up as a top tank but there are few tanks below your tier for the team to be built that way, it will put you on the bottom of the team instead to avoid waiting MM娘有等候時間限制,她有可能會略過「分房階級平均」原則。比如說,如果你當班長等 開房,但低階車不夠組房時,她會把你丟到高階房墊底以避免你在等待區待太久。 - there are some performance fixes in 9.3, addressing the “freezes” (that happen when an enemy tank is lit up for the first time) and the developers are still working on performance increase as well 9.3 會有些效能修正 - no plans to allow the change of crew nationality 不會開放組員更改國籍 - Russian players are complaining that the IS-7 barrel is low res (it basically is not a circle, it has 12 sides or so, very rectangular and visible). This however will be the version that will appear on the live server. 俄國玩家抱怨 IS-7 HD 版還在用低畫質十二邊形砲管。但正式上線時就會是這個模組。 http://ic.pics.livejournal.com/vedrotv/66953500/3106/3106_original.jpg
- XP for “tanking” will return, but later 會把坦傷賺經驗系統放回來,但是要晚點 - the characteristics of new LT’s are final 新輕坦的數據已經定稿 - the bug when the tank “twists” after being spotted was fixed in 9.3 9.3 會修正車輛在被點亮時瞬移的錯誤 - there is a small bug in the stock ISU-152 gun barrel (there is a hole). Storm: “Small thing.” ISU-152 的砲管有錯(有個洞)。Storm:「小事一件」 - it’s not known for now, what will happen to T-62A turret, when the tank is reworked to HD 還不確定 T-62A HD化的時候砲塔會怎麼改 - KV-85 turrets’ appearance (SS: they both look the same apparently) is correct KV-85 兩個砲塔看起來一樣是正確的 - apparently, some model bugs that are known will not be fixed in 9.3, developers didn’t manage to make it on time 有些模組錯誤不會在 9.3 修正,來不及搞好 - the “weld” on the Maus turret that some players reported as a bug is actually correct, on real tank it’s not visible because it was carefully painted over by several coats of paint 有些玩家回報鼠式砲塔上的焊接痕跡做錯了: http://ic.pics.livejournal.com/evgen2244/66110418/4496/4496_original.jpg
但這其實沒錯,實車上看不見是因為被好幾層塗料蓋掉了 - IS-7 armor is “historical, where it’s possible and we have enough data”. The turret slope is generally correct (there might be differences in sloping in range of single degrees), the only exact answer could be provided by 3D laser scanning the tank. Developers didn’t do that yet but they have the option to and it’s completely possible they will in the future. IS-7 的裝甲「盡我們收集到的資料還原史實」。砲塔的角度大致正確(誤差一度內) 唯一取得正確資料的方式是把實車用3D雷射掃描。WG 還沒這麼做,但很可能以後會。 - Maus will not be buffed. Of all tier 10′s, it’s first in damage blocked by armor and second in winrate and average XP per battle. 不會 buff 鼠式。它的坦傷數值是全十階車中最高,每場經驗和勝率是第二高。 - IS-7 pintle machinegun will not return, the feedback is that it’s okay the way it is in HD IS-7 車頂的機槍座不會立起來,HD 模組玩家反應還好。 http://ftr.wot-news.com/2014/09/15/15-9-2014/ http://ftr.wot-news.com/2014/09/16/16-9-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.235.230.189 ※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1410924470.A.C8D.html

09/17 11:40, , 1F
9.3 會修正車輛在被點亮時瞬移的錯誤 <- 這個我好像
09/17 11:40, 1F

09/17 11:41, , 2F
看過...打Kharkov的時候有一台敵軍坦克近距離被我點
09/17 11:41, 2F

09/17 11:42, , 3F
亮的時候紅框框是他斜停著,等我看到實車他是正面對
09/17 11:42, 3F

09/17 11:43, , 4F
著我 "twisted"可能是車子方向被改變
09/17 11:43, 4F
我碰過好幾次,點亮時看到TD背對我,過了彎赫然發現砲口已經在等我了…

09/17 11:44, , 5F
Kv-85 長122mm被Nerf了結果WG給了他一根比TD填裝還
09/17 11:44, 5F

09/17 11:45, , 6F
快的100mm砲然後他還是在六階 GJ WG
09/17 11:45, 6F
-3度俯角是硬傷

09/17 11:49, , 7F
提升輕坦視野 推出更多城市地圖 舊地圖地型破碎化!
09/17 11:49, 7F

09/17 12:08, , 8F
“不打算開放購買紀念車” 看wg什麼時後吃書
09/17 12:08, 8F
年代比較近的紀念車(M3 Light、T1E6 或 Tetrarch 之類的)有時會被拿出來在禮品店賣

09/17 12:12, , 9F
可能大部分紀念車都沒有特別強勢也沒有經驗銀幣加成
09/17 12:12, 9F

09/17 12:13, , 10F
所以真的開放買的搞不好也不會很多
09/17 12:13, 10F

09/17 12:18, , 11F
已經吃了 像是新年紀念之類的
09/17 12:18, 11F

09/17 12:18, , 12F
只是內文是寫"活動車"
09/17 12:18, 12F
event tank;目前除了紀念車我還沒拿過其他種… 還是改一下好了 THX ※ 編輯: WillieHuang (36.235.230.189), 09/17/2014 12:25:00

09/17 12:25, , 13F
我要在隨機戰鬥玩T-62A SPORT!
09/17 12:25, 13F

09/17 12:55, , 14F
IS-2表示
09/17 12:55, 14F

09/17 12:59, , 15F
用跳蛋殺人.... 爽到升天嗎?
09/17 12:59, 15F

09/17 13:00, , 16F
其實KV-85的100炮跟M6滿像的
09/17 13:00, 16F

09/17 13:07, , 17F
Kv-85 -3度俯角是不是跟傻邱I拿75砲一樣只能打平地
09/17 13:07, 17F

09/17 13:07, , 18F
戰一有坡度就哭哭了?
09/17 13:07, 18F

09/17 13:10, , 19F
我寧願多等一點時間也不要MM把我亂丟
09/17 13:10, 19F

09/17 13:21, , 20F
重點是MM不想讓你等 就把你亂丟了
09/17 13:21, 20F

09/17 13:58, , 21F
請問一下,如果更新至9.3時,我M5差一萬買霞飛
09/17 13:58, 21F

09/17 13:59, , 22F
讓那4萬多經驗會變成自由??
09/17 13:59, 22F

09/17 14:11, , 23F
給輕坦更高的視野 但是沒人黑得到 有個屌用?
09/17 14:11, 23F

09/17 14:12, , 24F
WG說他們的測試人員是高玩? 我怎覺得是ㄍㄠㄨㄢˊ?
09/17 14:12, 24F

09/17 14:15, , 25F
喔 有啦 4~7階輕坦大概有點用
09/17 14:15, 25F

09/17 14:15, , 26F
但是那是因為現在太悲劇了阿哈哈哈哈白癡
09/17 14:15, 26F

09/17 14:23, , 27F
比起buff輕坦視野,nerf其他車種還比較有意義
09/17 14:23, 27F

09/17 14:26, , 28F
你差一萬買霞飛,不就是還沒買到霞飛,經驗都還在M5
09/17 14:26, 28F

09/17 14:27, , 29F
就變成M5有破表的車子經驗,但是你買霞飛只要一部分
09/17 14:27, 29F

09/17 14:35, , 30F
老鼠有這麼威?那第一名是誰?
09/17 14:35, 30F

09/17 14:49, , 31F
老鼠在自走砲被削弱之後就很鬼神了....
09/17 14:49, 31F

09/17 15:13, , 32F
第一名是VK 72.01 (K) 失敗獅 http://goo.gl/UxeYVf
09/17 15:13, 32F

09/17 15:14, , 33F
http://goo.gl/kIlye9 不過失敗獅要搓湯圓才有
09/17 15:14, 33F

09/17 15:15, , 34F
所以老鼠應該能算第一 火砲NERF後老鼠跟E-100都受益
09/17 15:15, 34F

09/17 15:45, , 35F
所以酋長什麼時候會取代215b?? 有什麼風聲嗎
09/17 15:45, 35F
明年吧

09/17 16:27, , 36F
失敗獅應該不算,因為擁有者一定有公會實力
09/17 16:27, 36F

09/17 16:27, , 37F
這樣來看應該確實是老鼠第一沒錯了
09/17 16:27, 37F

09/17 16:29, , 38F
這實在很違反我的駕駛體驗呀,老鼠感覺整場在挨打
09/17 16:29, 38F

09/17 17:37, , 39F
整場在挨打就是在發揮老鼠的價值(?
09/17 17:37, 39F

09/17 17:44, , 40F
9.3坦傷有經驗值了哦...
09/17 17:44, 40F
被拿掉了,重新調校中

09/17 18:03, , 41F
T95如果不是整場挨打,我就想先打它,,
09/17 18:03, 41F

09/17 18:05, , 42F
德國高階車威武!!
09/17 18:05, 42F

09/17 19:01, , 43F
老鼠的價值不就是整場挨打嗎XD
09/17 19:01, 43F

09/17 19:12, , 44F
過街老鼠,人人喊打
09/17 19:12, 44F
但就是打不死(希望) ※ 編輯: WillieHuang (36.235.224.216), 09/17/2014 21:40:38

09/17 21:57, , 45F
maus跟e100血好多要打好久而且還不一定打的穿
09/17 21:57, 45F

09/17 22:01, , 46F
-7裝甲數據沒啥好吵的吧 不是都拿庫賓卡那台來測量
09/17 22:01, 46F

09/17 22:28, , 47F
老鼠跟E-100藏下體就想辦法洗他們臉吧...
09/17 22:28, 47F

09/18 14:17, , 48F
-7大概是細節太多所以砲管還是低畫質XD
09/18 14:17, 48F

09/18 15:13, , 49F
E100的血是M103的整整兩倍...
09/18 15:13, 49F

09/18 16:10, , 50F
2700/2=1750???
09/18 16:10, 50F
文章代碼(AID): #1K6F-soD (Wargaming)