[情報] 5/29 30 Q&A

看板Wargaming作者 (Willie)時間10年前 (2014/05/31 01:47), 10年前編輯推噓5(1059)
留言24則, 13人參與, 最新討論串1/1
- switching the FV4202 for the Chieftain? What will happen to FV4202? Storm: “No comment for now” 用 Chieftain 換掉 FV4202?那 FV4202 的下場是?Storm:「目前不予置評。」 - “everything is okay” with the alleged Wargaming anti-bot program WG 所謂的 BOT 偵測程式「運作良好」(譯者:很不確定這句的意義…) Storm on optimization in 9.1: “Basic optimizations were aimed at removing freezis and FPS drops on weak configurations. General game performance shouldn’t change for the general masses of players. In the second test, there will be some additional fixes: fix of the FPS drop when switching to sniper mode on medium and low terrain settings, fix of the game performance when shooting automatic guns (this was added to test 1 patchnotes by mistake, it will change only in test 2)” 談到 9.1 的最佳化,Storm:「基本上把最佳化的主目標放在去除程式延遲以及低配置電 腦上 FPS 降低的狀況。不應讓大多數玩家的遊戲效能降低。二測時會加入一些修正:修正 當地面顯示設置為中或低時切換至狙擊模式時的 FPS 下降問題、改善機砲射擊時的遊戲效 能(這被誤植於一測的更新列表內,其實二測才實裝)。」 - there will not be any “new arcade mode freezes” 9.1 fixes (SS: as in, there are apparently no “new arcade mode freezes”) (又是程式延遲的修正,略) - it’s not yet decided how developers will deal with Type 59 armor 目前還沒決定五九式的裝甲要怎麼更動。 Storm explaining the attitude towards FPS drops complaints: “What is valid are only the comparisons of the same replays with the same graphic settings on the same computers with the same way of recording statistics (for example with Fraps) and their comparison afterwards. Everything else is just talk. We, for example, compared in this way the performance on the computers of players from Minsk, who agreed to lend them to us to study the issues. The initial input was like “for me FPS dropped 2-3 times”. After the research, the drop was on average no more than 10 percent. This can work the same way around.” Storm 解釋他對那些抱怨FPS下降的態度:「唯一的測試方式是用相同的電腦、相同設定去 跑同一份重播檔,且使用相同的FPS數據紀錄方式。除此之外都沒有意義。舉例來說,我們 取得一位來自 Minsk 的玩家同意進行實驗;本來他的說法是『FPS掉了五~六成』,測試 結果顯示平均FPS差異不到一成。」 - the triple buffer issue was not fixed for now 目前不會修正三重緩衝的問題 - according to Storm, the triple buffer issue has nearly zero influence on FPS, they discovered that after long testing 據 Storm 說法,經長期測試的結果看來,三重緩衝的問題對 FPS 幾乎沒影響。 - “confrontation” will return after its matchmaking is fixed 在重新調教完 MM娘後,「國家對抗」模式會回歸。 http://ftr.wot-news.com/2014/05/29/29-5-2014/ - according to Storm, further use of BigWorld engine very much has a future (SS: as in in WG games) 據 Storm 說法,BigWorld 引擎未來仍大有可為(SS: 如同 WG 的遊戲)。 - it’s possible bigger maps will come, “but no promises” 可能會有大型地圖,「但不保證。」 - developers are not considering transferring to a different game engine, but modernizing the current one 開發人員將持續改進現有的遊戲引擎,不考慮更換。 - Storm confirms that the patch frequency is one per 1,5 months Storm 證實更新頻率是每一個半月一次。 - there will be a video showing how the WG team recorded the real tank sounds 將會有拍攝WG如何錄製真實戰車音效的紀錄片。 - apparently there won’t be a third hangar for WoT WoT 不會有第三個車庫(一般、加值之外)。 http://ftr.wot-news.com/2014/05/30/30-5-2014/ 另外,根據來自空中網匿名來源的消息: 9.2 時程表 超測:6/24 或 25 一測:6/29 或 7/1 二測:7/09 或 10 俄服上線:7/21 (譯者:若有變動實屬正常) http://ftr.wot-news.com/2014/05/30/planned-dates-for-9-2/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 36.235.234.111 ※ 文章網址: http://www.ptt.cc/bbs/WoT/M.1401472059.A.870.html ※ 編輯: WillieHuang (36.235.234.111), 05/31/2014 01:50:49

05/31 05:38, , 1F
實地收錄的砲聲都是現代戰車 結果就噗~噗~噗~~~
05/31 05:38, 1F

05/31 05:42, , 2F
另外錄製的聲音會有失真的問題(跟人耳的差異)
05/31 05:42, 2F

05/31 05:44, , 3F
然後不同戰車的砲聲差異有時很大 不想要全部噗噗噗阿
05/31 05:44, 3F

05/31 07:44, , 4F
就像以前打t91步槍 上網看影片聲音也不一樣
05/31 07:44, 4F

05/31 07:57, , 5F
他們有承認過改版會掉FPS嗎?
05/31 07:57, 5F

05/31 08:47, , 6F
有吧 所以才說這次改版主要只有修正FPS問題
05/31 08:47, 6F

05/31 10:00, , 7F
沒有分離聲源 加上一堆二次空氣振動 聲音當然都一樣
05/31 10:00, 7F

05/31 10:03, , 8F
更棒的是引擎又不考慮更換了....無言
05/31 10:03, 8F

05/31 10:42, , 9F
說好的HAVOK呢
05/31 10:42, 9F

05/31 10:48, , 10F
打t91的影片有用專業器材收音嗎?= =
05/31 10:48, 10F

05/31 13:01, , 11F
不換BigWorld就叫coder加油一點 現在的鳥樣只有慘字
05/31 13:01, 11F

05/31 15:34, , 12F
要高調 不然還有一堆人不知道又跳票了 跳超大
05/31 15:34, 12F

05/31 18:12, , 13F
我不需要HD 我只要效能好 可玩性高
05/31 18:12, 13F

05/31 20:46, , 14F
從來沒有過換引擎的打算吧
05/31 20:46, 14F

06/01 11:54, , 15F
樓上請參見之前QA 謝謝
06/01 11:54, 15F

06/01 12:23, , 16F
這誤會大了 意思是說BigWorld這個核心引擎還沒有汰換
06/01 12:23, 16F

06/01 12:24, , 17F
的打算 HAVOK是追加在上面 用來運算小物件的一個支援
06/01 12:24, 17F

06/01 12:25, , 18F
這部分已經是確定近期內會套用上去的東西
06/01 12:25, 18F

06/01 14:03, , 19F
遊戲引擎包含物理引擎 但物理引擎不等於遊戲引擎
06/01 14:03, 19F

06/01 14:37, , 20F
他說要把大世界直接模組升級 可以看成不引入HAVOK???
06/01 14:37, 20F

06/01 14:40, , 21F
modernizing the current one 這句很模糊
06/01 14:40, 21F

06/01 17:18, , 22F
反正不需要一直在那邊高調唱衰就對了
06/01 17:18, 22F

06/02 11:47, , 23F
樓上高調跟唱衰完全是不同東西 你是管理者麻?
06/02 11:47, 23F

06/02 11:50, , 24F
也許我會錯之前QA的意思 有必要阻止別人表達意見嗎??
06/02 11:50, 24F
文章代碼(AID): #1JYCGxXm (Wargaming)