[情報] 1/4 Q&A
今天又多到滿出來了XD
WG EU fail? So, uh, the calendar says something about Happy New Year part 1
event this weekend, yet I see nothing on the WG EU homepage. Maybe it’s a
new type of solution: instead of releasing buggy event, they better didn’t
release it at all :)
(幾乎每隔一段時間就會出現的WGEU出包,看過就好。)
- not all tracks act as 30mm thick spaced armor (SS: the 30mm part is wrong,
tracks have various thickness)
不是所有履帶都有30毫米厚的間隙裝甲。(SS:每個履帶有不同的裝甲厚度
設定)
- Israel tanks will apparently not appear in EU tree (SerB: “Israel is in
Asia, or did I learn geography wrong?”)
以色列坦克不會加入歐洲線。(SerB:我的國中地理常識告訴我,以色列在
亞洲,沒錯吧?)
- Merkava Mk.I will not apparently appear in WoT
梅卡瓦MK.1不會加到遊戲中。
(譯:105mm M68 看起來是個合理的選項,但是1974年才開始生產,時間上
太晚)
- Object 279 will not appear in WoT. Yuri Pasholok states that they actually
thought about it at one point, but found out, that ALL the publications have
its model (projections) wrong. And to go to Kubinka (or wherever the
prototype is) and to measure it by hand is expensive and ineffective use of
labor, according to Yuri Pasholok
Obj.279不會加到遊戲中,但Yuri Pasholok表示他們確實有考慮過,但是找
尋資料的時候發現全部的草圖設計都是錯的。然後到了庫賓卡親手測量既花
錢又沒效率。
- apparently, prototype Maus (early Maus concept) had even thicker armor than
the Maus itself and had 128mm L/70 planned, according to Yuri Pasholok
根據Yuri的描述,實際上,原型鼠有著比鼠式更厚的裝甲,並且有計畫裝上
128mm L/70炮
- apparently, Yuri Pasholok is cooperating personally with kit companies
(specifically Bronco and Miniart and their SU-152 model) to make their models
more historical
目前Yuri個人正與一些公司合作(這裡特別指重製SU-152的模型)將車子的
模型製作的更符合史實。
- Storm on incoming T10 TD nerf: their DPM will generally be kept, but their
alpha will be lower. Jagdpanzer E-100 will remain the same, T110E4 will get
its alpha reduced, but will recieve a ROF buff
Storm對於接下來出現的T10TD的Nerf表示:DPM會保持不動,但是Alpha會降
低,Jagd E-100不會動(譯:這裡不確定是不是指Alpha)、T110E4的Alpha
會降低,但是會用ROF平衡回來。
- special APHE mechanics (shells) will not be introduced
特殊的APHE彈機制不會做。
(譯:我的了解沒錯的話,這玩意做出來會擁有AP的穿深、HE的高傷?)
- the option to give KV-5 better gun and standard MM was not considered by
developers
給予KV-5更好的武裝與分房等級的選項並不受開發組青睞。
- Storm confirms that the first tanks to be reworked to HD will be the
legendary and massproduced tanks and after them will come other tier 10 tanks
Storm表示第一波會被重製成高畫質版的坦克會是具傳奇性且曾被大量製造的
坦克,之後才是其他十階坦。
(譯:我猜一定有T-62A,以下歡迎亂猜XD)
- the new map (in 8.11) will be a winter map from Sweden/Norway, it will be a
city with big buildings + port + large open suburbs
8.11的新地圖將會是來自瑞典、挪威的冬季地圖,他將會是綜合龐大建築群
、港口以及大型開放式的郊區地形。
- there will apparently be no “jerking” in the new motion model during gear
switch, the acceleration will be smooth
加速時不會因為換檔造成「顫抖式的」停頓,整個加速會是順暢的。[更正]
- more Asian tree branches (Japan and China) will not come anytime soon due
to their low popularity amongst players
有鑑於在玩家中受歡迎的程度不高,亞洲線短期內不會推出更多車輛。
- multicore support will come AFTER the introduction of Havoc and HD client
多核心支援會在Havoc客戶端引擎實裝後推出。
- in 8.11, tank models will switch to new format, that’s why all skins and
remodel mods will stop working
8.11中的坦克模型會轉換成新的格式,因此所有玩家自製的坦克貼圖和重製
模組的部分會停止運作。
- there are plans to introduce sunset maps, where the sun is on the horizon
and everything casts sharp and gloomy shadows
有計畫要推出太陽升起時候的地圖,在地圖中太陽會在地平線上,所有事物
看起來會投射出銳利而黯淡的影子。
- Roaming will be introduced “when it’s done”
漫遊功能「好了就會出」。
- Jagdtiger 88 will not appear in historical battles, it’s however possible
Sturer Emil will appear
八八獵虎不會出現在歷史戰之中,但是Sturer Emil可能會。
- for now, no actual non-graphic optimization plans are made. Storm states
that it’s possible the rework of the rendering distance (from a square to a
circle) will come first.
目前沒有計畫要做非圖形類的優化,Storm表示渲染距離(判定從方形變圓型)
有可能會是第一個要重製的對象。
- the developers have not yet decided, how to rework the spotting and camo
system. Regarding the earlier proposed solution (that a vehicle only
partially visible will have better camo than a completely visible tank),
there is a feeling that such a system would only support camping behind
bushes and it would also increase the amount of invisible tanks shooting you
without you seeing them
開發組目前還沒確定,要如何重製瞄準與隱蔽系統。關於早先的建議方案(
只能看見部分車體的坦克將會比能被完全看見的坦克擁有更好的隱蔽效果)
,這樣的系統會讓更多人躲進草叢黑槍,而這些坦克打你的時候你看不到他
們。
- Storm confirms that the HD models will be added gradually, which means that
there will be a situation where one tank (IS-4 for example) already has HD
models, while the others do not
Storm確認了高畫質模組會慢慢地加入遊戲之中,這表示可能會有某些坦克
已經經過重製了而其他坦克仍維持原樣的情況。
- long battles (3 hours mentioned) are not planned
馬拉松式的戰鬥不會做。
- in historical battles, you will pay for shells just like you pay in random
歷史戰你還是得付彈藥錢,就如同你打隨機的時候一樣。
- changing tanker profession (from radioman to driver for example) is still
planned (“when it’s done it’s done”)
「可以改變組員的職務」這項功能仍舊在開發名單內,WIDID。
- the game mechanics in historical battles will be identical to random
battles (SS: eg. no hardcore oneshot mode), crews and perks will work in
historical battles too
歷史戰的遊戲機制會跟隨機戰鬥相同(SS:一發開罐甚麼的沒有)組員的技
能與歷練照常運行。
- hardcore mode (no hitpoints, oneshots) was tested even for historical
battles, both for regular players and supertesters
歷史戰套用硬派模式的方式曾經給超測與普測的玩家試過了。
- there will be new camo patterns and inscriptions/decals too
會有更多迷彩塗裝與坦克貼圖推出。
- no tier 8 premium will come anytime soon
短期內不會有新T8金車。
(譯:又沒有了QQ)
- Havoc was selected for client physics, because it’s the most developed
engine on the market
Havoc引擎被選為客戶端引擎,是因為他是市面上開發最完整的引擎。
- it’s possible the names of tanks will change depending on their
configuration (SS: that means 75mm L/24 Panzer IV = Panzer IV Ausf.F, 75mm
L/43 could be Ausf.F2)
坦克因為武裝不同而有不同名字的功能是有可能的。(SS:例如搭載75mm
L/24的四號會是四號F型、搭載75mm L/43的四號會是四號F2型)
(譯:遊戲中的頂升四號是H型)
- it’s possible a view from the gun (like in Xbox WoT) will be implemented
炮手觀測口視野可能會實裝在PC版遊戲中(XBOX版的那樣)。
- German base color will be changed after HD remodelling
德國車的顏色會在高畫質模組重製之後做更動。
(譯:不確定Base是不是指這個意思,有請高手orz)
- the “yellow” (dunkelgelb) and “whole green” camos for German tanks will
not be implemented
德國暗黃與全綠的迷彩塗裝不會被實裝進遊戲中。
- it’s not yet definitely decided that the second British medium branch will
appear in 2014
還沒決定英國第二條中坦會在2014年推出。
- it’s too early for 9.0 graphics screenshots
目前要發布9.0的顯示截圖還太早。
- for now it is not known when (if) the Sixth Sense will be nerfed: Storm
states that the rework of perks will not come anytime soon
目前不知道第六感甚麼時候會被Nerf,Storm表示歷練重製近期不會發生。
- in 8.11, TD camo will not be nerfed, Storm states that this will happen
maybe later
8.11中TD的隱蔽不會被Nerf,Storm說這個晚點才會去調整。
- Storm states that for now no good solution how to improve light tank
gameplay has been found, the problem is that with buffing their role, teams
would become too much dependent on the performance of their LT’s
Storm說,目前沒有早到更好的解決辦法改善輕坦的遊戲體驗,問題在於:
若Buff他們的在遊戲中的定位,整個隊伍的勝敗會過於依賴輕坦的表現。
- currently, the work of the matchmaker is being studied in order to check
for issues
目前,MM娘的運作狀況正在被研究,以檢查是否有問題。
- the fact that you can mount two of the same type of consumable (one regular
and one golden) on a tank is not a bug, it’s a feature
可以裝上兩個同樣種類的消耗品(一個普通的一個金幣的)不是Bug,是我
們設計的功能!
- there will be no option to disable enemy messages only in the battle chat
戰鬥中的聊天系統不會有選項去消除敵方的訊息。
- arties are doing fine currently, they will not be touched for now
砲兵目前運作良好,所以他們不會被調整。
(譯:最近美服砲兵數量又回復正常了的感覺,昨天遇到兩隊各三砲兵的場
次不知凡幾...)
- there might be an XP bonus for tanking (potential damage recieved)
implemented
坦傷的經驗加乘功能可能會做。(譯:T95表示愉悅)
- historical battles in the beginning will not feature captured tanks
歷史戰剛推出時不會加入擄獲坦克。
- war junk (trenches, anti-tank hedgehogs, guns etc.) will be added to the
maps in order to improve their war atmosphere
戰場上的佈置(戰壕、坦克陷阱、反坦克炮等等)會加入地圖中以增進玩家
戰場體驗。
- apparently there is no issue with artillery being too accurate on short
distances (SS: some player was complaining that FV304 was too accurate)
目前炮兵在沒有近距離準度太高的問題。(SS:有玩家在抱怨FV304太準了)
- autoaim will not be removed from the game
自動瞄準不會自遊戲中移除。
- XVM and noobmeter will not be banned – for now
目前,XVM跟怒伯尺不會被Ban。(譯:XVM我可以理解,怒伯尺為啥要Ban?)
- E-25 is slightly OP
E-25「微OP」。
- actual vehicle setups for historical battles will be tested after current
(Christmas) holidays in Russia
歷史戰實際的車輛配置會在這段俄羅斯假期之後測試。
- the respawn mechanics in historical battles have not yet been completely
decided according to Storm
根據Storm的消息,歷史戰的重生機制還沒有被決定該如何運作。
- first batch of historical battles will not feature French tanks
首波歷史戰中不會有法國車。
從十點半打到十二點...我的翻譯速度好慢啊OAQ
原文網址:http://ftr.wot-news.com/2014/01/04/4-1-2013/
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感謝doom大 我終於看懂了 果然還沒學開車無法參透那是啥意思...
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是跑去上刺刀喔XDDD
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不好意思造成誤會了 orz
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※ 編輯: tai33ru 來自: 140.114.188.43 (01/05 18:30)
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