[情報] 1/2 Q&A
單日進帳E-25和T7CC兩張M牌。T7 combat car這種歡樂用小車拿M牌不稀奇,稀奇的是看到
有台Ha號被50機槍打到爆彈藥架...
SerB entered new trolling phase: he’s now being a “grammar nazi”,
commenting on grammars of those who are asking stupid stuff. Nice form of
trolling :)
SerB的新花招:文法納粹模式,凡是問蠢問題的都會被挑語病挑拼字啥的。
Check also the Soviet tree for WoT Blitz Overlord posted.
http://overlord-wot.blogspot.cz/2013/12/all-end-of-year-summary.html
WOT:B的蘇聯科技樹。
- SerB confirms that you will need entirely new skins for the HD client (SS:
the old ones will not work), but WG will continue to allow you to make your
own skins
SerB證實新的素材包實裝之後所有舊skin都會無效,WG會繼續讓玩家自製skin。
- skill MM for random battles is not being developed (SS: it will not come)
沒有在開發,也不會有技術分房...(可不可以加個規定,誰再問這個直接鎖帳號一個月)
- SerB (when commenting on one player’s whine – a player who wrote
something in Russian not correctly, claiming there is a conspiracy against
some players): “There is a Wargaming conspiracy against illiterate people”
SerB評論某人用破俄文指控WG陰謀對付某些玩家:「對啊,對付文盲的陰謀。」
- SerB states that they already checked into the garage battle issue of
players in teams that are losing, intentionally sabotaging their team or just
quitting, he mentions “mega punishments” for early leavers as an option
SerB表示WG已經研究過車庫戰模式下逆風那隊的玩家故意擺爛的狀況,包含故意亂玩
或是中離。他表示可以考慮「狠狠的」懲罰早早就跳出的玩家。
- the turret being ripped off during ammo rack explosion will be computed by
the serverside Havoc, so that it flies the same for everyone seeing it. SerB
states he’s not sure whether the turret will drop always bottom down (SS:
since the bottom/inside of the turret is not modelled), but states it’s
possible that the turret will simply always end up with its bottom down
被炸飛的砲塔由伺服器端的Havoc引擎計算,因此對所有玩家而言那個砲塔都會飛到同一
點上。SerB表示他還不確定炸飛的砲塔究竟會是頂蓋朝上還是頂蓋接地,(SS:因為WG
沒做砲塔內部模型),有可能被炸飛的砲塔永遠都是頂朝天。
- when asked about T110E1 and T110E2 tanks, SerB points the player towards
Hunnicutt’s book “Firepower”, T110 section, first two pictures
T110E1和T110E2(也就是TS-31)請自己去看Hunnicutt大師的"Firepower: A History of
the American Heavy Tank", pp. 172-176。
- SerB states that there are currently no guarantees, what kind of computer
will you need for HD client maximum details, but states that it should work
fine on GT760 graphic card
SerB表示要多好的電腦才能在HD貼圖實裝後開最高特效還不確定,GT760應該夠用。
- Object 278 tank is not planned (SS: experimental Soviet heavy tank with
130mm M-65 gun)
Obj.278 (實驗型HT,主砲130mm M-65)沒打算做。
(這個問題應該回鍋了,M-65太先進所以被打槍。)
- when shooting a large building, it will be possible by bring it down by
shooting the ground floor to make it collapse
砲彈打進大型建築的一樓可能讓整棟建築倒塌。
- SerB states that it will most likely be impossible to destroy a tank by
burying it under the falling house rubble, because a lot of the rubble will
be computed client-side (Havoc) and it is practically impossible to make such
calculations server-side without crashing the servers
SerB表示藉由砸房子讓殘骸壓毀戰車不太可能,因為這樣會需要讓伺服器端計算一堆破壞
效果,會讓伺服器過載。
- the camera field of view will not be made selectable via a settings slider
攝影機視野不會開放在設定中用滑條方式調整。
- apparently, a turret, ripped off by an ammo rack explosion, will keep its
former armor (when calculating penetrations and shells flying through it) –
SerB states that if it doesn’t work (if they don’t manage to implement
it), it will be made impenetrable
被炸飛的砲塔還是會視為有裝甲物體,穿透機制還是會運作,不過如果這個系統不成功或
是WG不打算裝它,那就會讓被炸飛的砲塔成為不可穿透物體。
- A-44 V-5 engine having too few hitpoints (it has 120, while other engines
of its tier have 190+)? “No comment”
A-44的V-5引擎模組血量太少(120,同階車的引擎血量都是190+)?
「不予置評」(之前有說過,史實上不可靠的引擎血量會比較少,大概是這個原因)
- AMX-30 will come (“it’s done when it’s done”)
AMX-30 WIDID
- new KV-1 and IS track model is not connected with (a part of) the HD model
introduction
KV-1和IS的履帶模型和HD版無關。
- SerB states that LAN tournaments and team battles are two different things:
that’s why team battles have “draws”, while LAN tournaments have winners
counted by points
SerB表示LAN錦標賽和團隊模式不一樣,所以團隊模式會有平手,而錦標賽模式則有較高分
隊伍獲勝的規則。
- captured German KV-1 will be slightly worse than elite Soviet KV-1 (“as
usual”)
擄獲版KV-1會比原版稍弱(「老規矩」)
- apparently (if I understand it correctly), Germans could get some hightier
medium premium tanks, such as Panther Ausf.F, Panther II prototype (SS:
Panther II hull with Panther I turret) or East German T-54, but no more info (
“details at our discretion”)
如果SS沒搞錯,德國可能會有某些高階金幣MT候選,例如豹F、豹二原型車(SS:豹二車體
配豹一砲塔)或是東德T-54(!),不過目前沒有詳細資料(「保密防諜」)
- Tetrarch has no special MM rules (SS: apart from the ones already known)
小君主式沒有特別分房規則
- apparently the lowtier Soviet tank destroyers, announced a long time ago
(SU-76BM and IT-45 was it I think) were not forgotten, their fate will be
disclosed in the future
低階蘇聯金幣MT,例如SU-76BM(T-70車體配76mm S-54,組員4人,全重10噸,100hp,
正面裝甲30mm,因為人體工學實在太爛以及動力系統的問題被放棄)
和IT-45(類似的東西,基本上可以視為祖國版追獵者)並沒有被遺忘,最近會公布相關消息
- SerB confirms that within the tank (after armor penetration), the shell
flies the distance of 10 gun calibers
SerB確認彈頭穿入車體的深度是口徑十倍(例如150mm就是1.5m)
- when roaming gets implemented, you will only be able to use it via client
(SS: some Russian was asking whether he will be able to write something to
the evil capitalists on forums or portal)
漫遊系統只能用客戶端系統啟動(SS:某些毛子在問能不能在論壇之類的地方宣揚我祖國
天威之類的。)
- SerB states that fines for teamdamage were never directly tied to the
amount of damage you cause
SerB表示TK的罰金從來就不是和打出的傷害直接換算的。
(題外,昨天晚上又手滑把一顆120砲砸在自家人身上,一賠就是兩萬多...)
- SerB states that things not controlled by server will have no influence on
the battle (SS: as in, there will be no cheats abusing havok physics)
SerB表示沒有經過伺服器運算的數據不會影響遊戲(也就是,Havoc引擎的效果只是每個
玩家在自己電腦面前看爽的,不會和傷害、隱蔽、經驗有任何連結,也沒辦法用來作弊)
- Havoc has nothing to do with modelling holes in the ground apparently
Havoc引擎和地上的坑洞無關連。
- Overlord admits that the M60 might not have been a good choice for CW
reward tank
Overlord出面承認M60拿來當CW獎品可能不是什麼好決定。
(不知道會不會在T95E6上面再包一次,我個人是希望把T95E6保留下來當MT二線頂車。)
--
Tier1 似乎很好玩的樣子... Tier7 你能面對白板車嗎?
Tier2 新主砲真是太令人高興了 Tier8 把組員賣掉的我,真是個笨蛋
Tier3 已經沒什麼好研發的了 Tier9 那樣的前置變速箱,我絕不允許
Tier4 死組員、壞零件,都是存在的 Tier10 再也不依靠隊友
Tier5 怎麼可能會爆彈藥架 Tier11 最後留下的科技樹
Tier6 燒兩次車絕對很奇怪啊 Tier12 我最好的開發商(WG)
--
※ 發信站: 批踢踢實業坊(ptt.cc)
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