[情報] 8/26 Q&A
原文網址:
http://ftr.wot-news.com/2013/08/26/26-8-2013/#more-2230
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First, some info from Overlord:
首先是來自 Overlord 的一些消息:
- the bug where the vehicle says “not ready for battle” but in fact it IS
read for battle on test server is a bug, it will be solved
測試服上已經就緒的車輛顯示出 "車輛尚未就緒" 的錯誤訊息是個 bug,之後會修掉
- the Tiger buffs will make the Tiger more popular
Tiger buff 之後會讓它更熱門
- there will be no special XP/credit compensation for engines lost in 8.8
8.8 移除引擎不會給予 XP/銀幣作為補償
- if you sell your Superpershing, you will get no gold compensation for its
gold ammo
賣超潘的時候上頭的金幣迷彩不會一併退還金幣
Regular Q&A
一般 Q&A
- WG will compensate premium account only if the servers were down for more
than 4 hours
WG 只有在伺服器離線超過四小時才會補償加值帳號
- the new WG rating does not imply there will be a rating based MM
做了新的 WG 排名並不表示會有技術分房
- there will be no “forsage” mode/consumable for Germans, as the 1200hp
engines (E-50/75) were totally unhistorical, the “forsage” allowed the
engine to temporarily operate at 1000hp and it was available only in the 60′s
德國不會有任何 "移除限速器" 模式/消耗品,E-50/75 的 1200hp 引擎完全不符合史
實;只有六零年代的時候有這個功能暫時讓引擎達到 1000hp
- boiler plates of the same thickness are roughly two times less effective
than armor plates, when it comes to resistance to shells. That’s one of the
reasons more “layers”of Superpershing armor will not be modelled, it will
stay as it is in 8.8
同樣厚度的鍋爐壁抵抗砲彈的能力大概是裝甲板的一半,這就是為什麼 8.8 中超潘的
裝甲不會再多加幾層的原因。
- the reason Leopard prototype has such a thin armor (50mm) is that by that
time, all the countries used HEAT and subcaliber rounds en masse and the
designers thought that no matter what they do, the armor will get penetrated
anyway, so they might as well make it withstand only low caliber weapons
fire from autocannons, while making the vehicle lighter and faster
Leopard PTA 的裝甲那麼薄(50mm)的原因是因為當時所有的國家都大量的在打 HEAT 和
次口徑彈,所以開發者想說既然不管怎麼做裝甲都會被打穿,乾脆只做能抵抗小口徑彈
藥的裝甲,讓車輛可以又輕又快
- the German tanks didn’t have historical modules in the past, because “it
was not possible to do it from the start”
(SS: I guess it’s tied to the evolution of the branches, where vehicles were
forced to fill other niches, f.e. +/-3 tier spread)
德國車以前沒有史實的模組,因為 "不可能一開始就這麼做"
(SS: 我猜是因為跟遊戲發展的歷史有關,像是當時需要把車輛塞進 +/-3 階級分房)
- SerB has a Moskvich 2141 from 1993 as his car
SerB 從 1993 年就開 Moskvich 2141 這輛車
- Soviet 1200hp engines are historical, as it was basically two 600hp V-2
engines working in pair
蘇聯 1200hp 引擎是史實的,基本上就是兩個 600hp V-2 一起運作
- Q:”Will you make the commander’s copulas not damageable by shells?”
A:”And what about a ‘make me invulnerable and kill all’ button?”
Q: "你們會做打不穿的車長塔嗎?"
A: "做一個讓你無敵而且炸了所有其他人的按鈕如何?"
- reward tanks from missions will be hard to obtain
作為任務獎品的車輛會很難拿
- SerB on how much historical WOT is: “We balance the historicity and the
playability in such an extent we consider necessery”
SerB 對於 WoT 有多符合史實的評論:
"我們在史實與遊戲性中間覺得需要調整的地方做平衡"
- despite the fact tanks are being balanced around their top configuration,
SerB states that no gun is considered to be “top” and thus the two guns for
T-44 for example (D-25T and LB-1) are considered equal
即便車輛是以頂車的情況下去做平衡,SerB 指出並沒有單一的 "頂砲" ,像是 T-44
的兩門砲 (D-25T 與 LB-1) 被視作是相同的
- RU251 will not come in 8.9, as there are still some issues with obtaining
some info from Münster
RU251 不會在 8.9 引入,因為從 Münster 那邊拿到資料還有些困難
- the idea is that free experience should be shared between WoT, WoWp and
WoWs, but the developers are still waiting for some technical solution on
this
開發組的想法是要讓自由經驗能在 WoT 、 WoWp 、 WoWs 之間共用,不過目前還在等
待可以達成這個目標的解決方法
- Q: “You removed the unhistorical engine from E-75. How do you know what
engine was historical, when the vehicle was never built and no engine was
installed in it?”
A: “No engine was installed in it in real life, so we’ll just remove all the
engines from it”
Q: "你們把 E-75 的非史實引擎移掉了,這輛車根本沒打造出來你們怎麼知道哪個引擎
是基於史實的?"
A: "現實中根本沒有任何一個引擎有裝上去過,所以我們就把所有的引擎都移除了"
- Object 139 won’t be introduced as a separate tank
Obj. 139 不會做成獨立的一輛車
- the entire German E-series rebalance is a compromise according to SerB
SerB 說重新平衡德國整條 E-系列線是個妥協
- Havoc server-side destruction physics will be implemented
物件毀壞的 Havoc 伺服器端物理計算會做
- S-34 (the new coming KV-1S gun) is roughly equal to the 100mm D-10T, it’s
a bit weaker in secondary parameters
S-34 (新的 KV-1S 砲) 和 100mm D-10T 大略相同,不過在次要數據上比較弱一點
- SerB is still fighting to keep the 122mm KV-1S
SerB 正在為保留 KV-1S 的 122 砲努力中
- 2nd German TD branch in 8.9? “It’s possible”
8.9 做第二條德國 TD 線?
"有可能"
- 7/42 companies: “when it’s done it’s done”
7/42 裝甲連: "WIDID"
- the fire extinguisher change is not actual ATM
(SS: there was a plan to make all the fire extinguishers automatic, with the
skill reducing the delay in which they activate)
現在還不確定滅火器的更動要怎麼改
(SS: 有個想法是讓滅火器自動滅火,滅火技能則影響起火到滅火器運作中間的延遲時間)
- Q: “Why does not shooting allies who are capturing enemy base reset the
capture counter like when you shoot enemies?”
A: “So that retards – and you did try that, didn’t you? – don’t disrupt
the capture while screaming ‘No cap!!!!!!’”
Q: "為什麼打佔領中的隊友不會像打佔領中的敵人一樣重置佔領條呢?"
A: "因為會這樣做的是智障,而且你還真的做了? 隊友在佔領的時候不會喊 "別佔
領!!!!!!" 阿?"
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完
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