[情報] 6/30 Q&A+8.7超測資訊
超測資訊。請注意下述的東西隨時都有可能變動,要戰SerB老母之前請先弄清楚這點。
- T-50 will NOT apparently lead to MT-25, it will lead to T-34
T-50的科技樹會改為連上T-34,而不是MT-25
- MT-25 will be unlockable from KV-1S
MT-25可以從KV-1S上面點出
- current accumulated T-50 XP will be somehow transferred to KV-1S
現在T-50上的經驗會被轉到KV-1S上面
- Panther tanks (apparently both Panther I and II) will be rebalanced, they
will lose their top engines, but will recieve a rate of fire buff (amongst
other things)
豹式和豹二的頂引擎都會被拔掉,但是開火速率會提升
=
SS:SerB現在沒有複製原問題,所以有些答案得跳掉(我搞不懂原本到底問了什麼問題)
- according to The_Chieftain, it’s possible (not anytime soon tho) that the
T29 series of US heavy tanks will eventually be nerfed, because preliminary
measuring suggest that the mantlets aren’t as thick as it was originally
thought
Chieftain表示T29/T30/T34未來可能會nerf,因為測量結果表示砲盾沒有原本想的厚。
- SerB won’t tell, how EXACTLY is the XP income calculated
SerB不會透露XP的詳細公式
(透露之後大概會每天有幾十個笨蛋拿著戰報問SerB他為什麼少拿30經驗之類的)
- apparently, regarding the earlier announced intention of SerB to remove the
unhistorical buffs of the VK4502P, while moving it down a tier or two, its
replacement could be the “Protomaus” (one of the Maus prototypes the
developers ran across)
之前提過4502B可能會拔砲拔裝甲降級,保時捷線的T9可能會放老鼠原型車。
- SerB states that while the HESH might be reconfigured for another
mechanism, the spall liner will continue to work against it
SerB表示即使未來HESH可能開發出專用的傷害計算機制,襯層仍然會對HESH有效
- no new heavy lines have been introduced lately, because there are few
candidates for them. They will come in time.
最近沒有新的HT線,因為缺車。總之WG會想辦法生出來。
- it’s possible there might be a new “Interesting mechanics” video,
explaining the 8.6 changes
有可能會有新的影片解釋8.6的新引入機制
- it’s possible the option (mentioned in March) to retrain various
crewmembers to another role (for example radioman to gunner) will come in
time, but it doesn’t have too high a priority, as there are “more important
tasks” and implementing this would take like a month of work
之前提過曾經考慮開發把組員改訓為別的專長(例如說無線電手二度就業),目前有在開發
,但是優先順序很低,因為「我們有更重要的工作」,而開發這個系統可能要一個月。
- random games without platoons are not planned
不會有無裝甲排的隨機模式
- there are no plans to nerf tank destroyers for now
不打算nerf TD,至少目前不打算。
- SerB said he predicted that the next target of mass whining will be the
tank destroyers – and that he was right
SerB表示他老早就猜改版後會有幾卡車的人開始對TD哭哭,而且他猜對了。
- shells in WoT are not objects, they have no mass or dimensions, they are
basically just dots (so are the points of impact – they are not “holes”)
砲彈沒有被做成物體,沒有質量或是體積,基本上只是點,所以打在裝甲上的點不會被
認定為洞。
- SerB states it’s not true that a shell only has following parameters:
penetration, damage, velocity, he also names caliber, base ricochet angle,
base approach angle, damage to modules and splash. And that’s all.
SerB表示砲彈的數值除了穿甲、傷害和飛行速度之外,還有口徑、基本彈跳角、
基本入射角、模組破壞值和爆風半徑,而這些就是砲彈的所有數值。
- SerB confirms that since the RU7 server works with a special matchmaker
version, then yes, at any point the developers can change the MM mechanism on
various servers separately
SerB承認他們在RU7測試特殊分房規則這件事情表示開發組有權在任何時間點在不同伺服器
上引入不同的分房規則。
- the WoWp open beta will be launched on 2nd July, but the unified premium
account will come a bit later
WoP的OB會在7/2上路,但是和WoT共用的P帳會晚點上路。
- SerB is playing WoWp even for pleasure (not just as a job), he plays with
mouse-keyboard
SerB玩WoP除了工作外也是玩好玩的,他是用鍵盤滑鼠。
- apparently, the preferred trees in Baltic countries and in China are Soviet
波羅的海三國和中國玩家喜歡的科技樹是蘇聯
- it won’t be possible for players to choose their preferable MM spread (SS:
some player actually wanted a -2/+4 spread for his KV)
不可能讓玩家選自己想要的MM(某玩家要求讓他的KV有-2~+4,也就是最高往上分到T9)
- keyboard indicator on password screen, tank carousel selection in the
garage and aim sights with timers and colour choices are not considered too
important by SerB
輸入密碼時的鍵盤指示器(這啥,capslock?)、車庫中的轉盤式戰車選擇(旋轉木馬那樣?)
、有倒數功能或可以選顏色的瞄準器之類的東西對SerB來說不太重要。
- there are no plans to introduce a “cyclone filter” equivalent for German
and American tanks
不打算讓德美戰車安裝濾清器。
- Q: “There are too many KV-1S, will they get their 122mm removed?” A: “
How terrible…”
「KV-1S太多了,可不可以拔了122砲?」
「好貼蘿蔔....」
- Q: “Will Hetzer lose its 105mm?” A: “How terrible…”
「追獵者的105砲會拔掉嗎?」
「好貼蘿蔔....」
- it’s possible that when the hulls of the vehicles are interchangeable, the
name of the tank will change with them, but for now this won’t be
implemented (SS: there is a plan to introduce a feature that hulls will be
unlockable as modules)
未來當車體變成可變更組件的時候,戰車的名稱會隨著不同的車體變動,不過目前
還不會實裝。
- the “bamboo canes” on Chinese maps provide no camo bonus at all
中國地圖的竹子沒有隱蔽效果
- more realistic tank destruction model will come
以後會有更真實的戰車破壞模型
- SerB states that since this answering is not his duty but his free time, he
considers it a relaxation
「SerB表示回答玩家的問題不是職務而是在他的自由時間進行的,他覺得這是種休閒。」
- MT-25 stats? “No comment on leaks, wait for patchnotes”
MT-25的性能?
「不評論流出資料,去等我們的patchnote」
- your game settings are stored on your computer, not on the server, it’s
impossible for now to do it serverside
遊戲設定檔案存在電腦上而不是伺服器端。目前不可能在伺服器端幫玩家存設定。
- SerB confirms: E-79 is a fake tank, invented by the Japanese (modellers)
E-79是永野護空想的。
(看E-79那個樣子就知道它完全不符合E系列的設計風格和命名方式,)
- this situation is impossible in WoT, as the physical armor in the game is
0mm thick – armor thickness is just a number
某個狀況(我猜是彈頭卡在裝甲之類的,圖掛了)在WoT裡不可能,因為裝甲設定上沒有
模型厚度,只有一個叫做「裝甲厚度」的數值。
- SerB states that while he had some threats with violence, noone never
showed up
SerB表示即使有人威脅要燒他全家打他媽媽,到目前為止從來沒有真的怎樣過。
- no alternative turret designs for Indien-Panzer have been found, if some
appear, the devs will add them to the game
目前沒有找到iPanzer的替換砲塔,如果有的話會加進遊戲中
- T-44 is moving worse than T-54 (despite having a powerful engine), because
“the suspension is obsolete”
即使引擎出力比較好,T-44的機動性還是比T-54差,原因是懸吊系統設計太舊。
- SerB states that the implementation of Japanese tanks into the game goes
slowly. Wargaming did get some data, but SerB is asking players – if anyone
has any additional data on the Japanese heavies, send them
SerB表示日本線的開發進度很慢,WG雖然有找到一些資料,但是還是公開徵求日本重坦
的相關資料,手頭有資訊的玩家請寄給WG。
- SU-14-2 elevation angle won’t be buffed
SU-14-2的仰角不會buff。
- periodical map changes are based on Wargaming’s interpretation of map
statistics, such as sides winrates, places where tanks die etc.
定期更動地圖的依據是WG的地圖數據評估,例如說出發點和勝率的關係、戰車通常在哪些
點爆車之類的。
- the case where a new tank crew member is being added to a tank (the MT-25
case) has not happened before
MT-25多送一個組員這件事沒有先例(ELC是送全車組員)
- Japanese medium tanks won’t be commented for now, but SerB comments on the
Japanese tanks in general: medium tanks are ready (SS: as in all found),
there are some issues with the heavies (not enough credible info on the O-I
variants and the T10 tank), there are still tier 4 and 5 holes (Type 91 and
Type 95 are tier 3 max, while the Iwakuro heavy tank goes to tier 6). As for
tank destroyers, those are theoretically all found, but the developers are
looking for more credible info on them (not the one found on the internet).
即使目前沒有進一步評論,但是SerB表示日本MT線基本完工,但是HT線有問題(O-I的可信
資料不夠),T4和T5缺車(九一式/九五式重戰車最多放到T3,岩畔戰車放T6)。
TD部分基本完工,但是製作組還在找可靠的資料而不是網路上的說法。
- KV-1S will stay on tier 6 and will NOT lose its 122mm
KV-1S會留在6階,D-2-5T不會拔掉
- it’s possible, that the Japanese tree won’t come out with a heavy branch,
but with TD’s and mediums only, or even with a light/medium branch, without
TD’s and heavies.
日本線實裝的時候可能不會有HT線,而是MT+TD,或是LT/MT同一線,沒有TD/HT。
- Sturmtiger is still planned
突擊虎老樣子...
- Chi-He and Chi-Nu Japanese tanks will appear as mediums
一式中戰車和三式中戰車會是MT
- SerB confirms that the age of the tanks fighting each other is irrelevant,
Leopard 1 fighting a T-44 is just fine
SerB確認交戰車種間的登場年代不重要,T44對上豹一沒什麼問題。
- SerB states that the lower penetration of wartime Soviet guns is caused not
by low quality gunpowder (which was partially imported from USA, thus being
of good quality), but by bad armor-piercing shell design
SerB表示二戰時期蘇聯砲的穿甲能力不好不是因為發射藥品質不佳(一部分發射藥是從美國
進口的高級品),而是因為穿甲彈設計不良。
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