[情報] Patch 6.0.3 Hotfixes: November 25

看板WOW作者 (小米)時間9年前 (2014/11/26 10:21), 編輯推噓149(16920110)
留言299則, 162人參與, 最新討論串1/1
資料來源: http://us.battle.net/wow/en/blog/16561637/603-hotfixes-november-25-11-25-2014 Update 1, Class Tuning Changes: 12:00pm PST Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented. 請注意有些下列職業調整還沒有正式上線. Racials 種族 Orc 獸人 Hardiness now reduces stun duration by 15% (up from 10%). 堅毅減少昏迷的時間15% Undead 不死 Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes). 被遺忘者的意志CD降回2分鐘 Classes 職業 Death Knight 死騎 General 通用 Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds. Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds. 兩種疾病在PvP場合中都只有24秒 沒辦法延長到30秒 Talents Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds. 亡域瘟疫在PvP場合中只有24秒 沒辦法延長到30秒 Druid 德魯伊 Balance 平衡 Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds. Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds. 月火跟日火在PvP場合中都只有24秒 沒辦法延長到30秒 Feral 野性 Predatory Swiftness no longer increases the healing done by Healing Touch. 猛獸迅捷不再提升治療之觸的治療量 Talents 天賦 Heart of the Wild bonuses are now halved when used while in PvP combat. 野性之心的效果在PvP場合減半 Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects. 粉碎(守護者)現在跟其他持續性效果一樣會把持續時間延長到130% Mage 法師 Arcane 祕法 Arcane Blast damage has been increased by 10%. 祕法衝擊的傷害提升10% Fire Pyroblast damage has been increased by 35%. 炎爆術的傷害提升35% Monk 武僧 General 通用 Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%). 升陽踢(御風, 織霧)現在使敵人受到的傷害提升15% (原本20%) Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects. 虎掌(釀酒, 御風)現在跟其他持續性效果一樣會把持續時間延長到130% Brewmaster 釀酒 Guard damage absorption shield now absorbs 100% more damage. 護身氣勁的吸收量提升100% Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%). 磐牛式現在把30%的傷害轉移到10秒內作用 (原本20%) Glyphs 雕文 Glyph of Keg Smash should now correctly increase the range of Keg Smash. 酒罈破雕文現在應該會正確的提升酒罈破的距離了 Paladin 聖騎 Protection 防護 Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point. 精通: 神聖壁壘現在每點提升公正之盾的減傷0.5% (原本每點0.75%) Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous. 大十字軍現在也有30%的機率被十字軍打擊跟公正之錘觸發 Shield of the Righteous now reduces physical damage taken by 25% (up from 20%). 公正之盾現在降低物理傷害25% (原本20%) Shaman 薩滿 General 通用 Chain Lightning damage has been increased by 20%. 閃電鍊傷害提升20% Lava Burst (Elemental, Restoration) damage has been increased by 35%. 熔岩爆發(元素, 回復)傷害提升35% Lava Burst now has a chance equal to the character's Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance). 熔岩爆發現在有跟角色的致命一擊率等同的多重打擊機率. 這跟一般的多重打擊分開算. 一次熔岩爆發最多可以觸發三發多重打擊 (兩發一般的多重打擊, 一發額外從致命一擊率計算的多重打擊) Enhancement 增強 Lava Lash damage has been increased by 20%. 熔岩爆擊傷害提升20% Stormstrike damage has been increased by 20%. 風暴打擊傷害提升20% Warlock 術士 Affliction 痛苦 Agony damage has been increased by 20%. 痛苦傷害提升20% Unstable Affliction damage has been increased by 20%. 痛苦動盪傷害提升20% Demonology 惡魔學識 Shadow Bolt damage has been increased by 25%. 暗影箭傷害提升25% Soul Fire damage has been increased by 25%. 靈魂之火傷害提升25% Touch of Chaos' damage has been increased by 25%. 混沌之觸傷害提升25% Destruction 毀滅 Chaos Bolt damage has been increased by 8%. 混沌箭傷害提升8% Conflagrate damage has been increased by 8%. 焚燒傷害提升8% Immolate damage has been increased by 8%. 獻祭傷害提升8% Incinerate damage has been increased by 8%. 燒盡傷害提升8% Rain of Fire damage has been reduced by 60% and no longer generates Burning Embers. 火焰之雨的傷害降低60%且不再提供燃燒餘燼 Shadowburn damage has been increased by 8%. 暗影灼燒傷害提升8% Talents Demonbolt's (Demonology) damage has been increased by 10%. 惡魔箭(惡魔學識)傷害提升10% Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects. 靈魂炙燃: 蝕魂術(痛苦)現在跟其他持續性效果一樣會把持續時間延長到130% Warrior 戰士 Protection 防護 Revenge damage has been reduced by 20%. 復仇傷害降低20% Shield Slam damage has been reduced by 20%. 盾牌猛擊傷害降低20% -- 老樣子 中文不知道的部分是用猜的 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 107.130.101.135 ※ 文章網址: http://www.ptt.cc/bbs/WOW/M.1416968465.A.8C3.html

11/26 10:22, , 1F
術士buff!表示開心
11/26 10:22, 1F

11/26 10:23, , 2F
火雨是怎樣啊.......
11/26 10:23, 2F

11/26 10:23, , 3F
推翻譯,另外聖騎這是...buff了嗎?
11/26 10:23, 3F

11/26 10:23, , 4F
角鬥戰gg!? 你好歹buff一下另外兩個天賦阿
11/26 10:23, 4F

11/26 10:24, , 5F
薩滿該笑了嗎?
11/26 10:24, 5F

11/26 10:24, , 6F
毀滅為什麼只有8% QQ
11/26 10:24, 6F

11/26 10:24, , 7F
鬥士QQ
11/26 10:24, 7F

11/26 10:24, , 8F
火雨有點靠杯,這樣硫磺變雞肋
11/26 10:24, 8F

11/26 10:25, , 9F
炎爆+35%是怎樣的概念…………
11/26 10:25, 9F

11/26 10:25, , 10F
Hunter跟Rogue跑哪去了? XD
11/26 10:25, 10F

11/26 10:25, , 11F
毀滅術怎麼AE? 硫磺與火焰這樣根本維持不住
11/26 10:25, 11F

11/26 10:26, , 12F
笑嗎 終於可以看到別人車尾燈吧
11/26 10:26, 12F

11/26 10:26, , 13F
把致死給我改回加怒啊啊啊
11/26 10:26, 13F

11/26 10:26, , 14F
蠟入 is fine.
11/26 10:26, 14F

11/26 10:26, , 15F
火雨才變成雞肋吧XD 增加其他法術傷害也算是補償
11/26 10:26, 15F

11/26 10:26, , 16F
超大型付費OB,齁勝!
11/26 10:26, 16F

11/26 10:26, , 17F
Blizzard 暴雪
11/26 10:26, 17F

11/26 10:27, , 18F
Class Balance 職業平衡
11/26 10:27, 18F

11/26 10:27, , 19F
這樣毀滅根本等於不會AE的廢物啊....
11/26 10:27, 19F

11/26 10:27, , 20F
至少buff武狂吧
11/26 10:27, 20F

11/26 10:27, , 21F
沒消息就是好消息, 看上面一排就知道了
11/26 10:27, 21F

11/26 10:28, , 22F
The brain of balancer has been removed 平衡師腦袋移除
11/26 10:28, 22F

11/26 10:28, , 23F
防騎的公正之盾這樣算好還是壞啊……
11/26 10:28, 23F

11/26 10:28, , 24F
看到最後幾行...鬥士是新玩法,一定要這樣澆息大家熱情嗎
11/26 10:28, 24F

11/26 10:28, , 25F
講的好像6.0負責平衡的人有過腦袋一樣
11/26 10:28, 25F

11/26 10:28, , 26F
增薩霸虎耶 開勳>///<
11/26 10:28, 26F

11/26 10:28, , 27F
刺殺,戰鬥賊玩起來還蠻平衡的 不太需要大改
11/26 10:28, 27F

11/26 10:29, , 28F
bz不給的你就是不准玩
11/26 10:29, 28F

11/26 10:29, , 29F
武狂太慘跑去玩鬥士 結果...
11/26 10:29, 29F

11/26 10:30, , 30F
挖 風僧總傷直接掉5% zzz
11/26 10:30, 30F

11/26 10:30, , 31F
不靠火雨凹餘燼,硫磺根本撐不了多久啊
11/26 10:30, 31F

11/26 10:30, , 32F
坦戰被改不意外,打隨機在兩三個目標戰鬥都很高
11/26 10:30, 32F

11/26 10:30, , 33F
角鬥士出頭馬上被砍啦XDD
11/26 10:30, 33F

11/26 10:30, , 34F
這樣火法有活過來嗎..?
11/26 10:30, 34F

11/26 10:31, , 35F
毀術就一招AE還這樣改,惡術buff不少
11/26 10:31, 35F

11/26 10:31, , 36F
PAL看起來好像被BUFF了?(揉眼)
11/26 10:31, 36F

11/26 10:32, , 37F
毀滅之前太無腦拉~
11/26 10:32, 37F

11/26 10:33, , 38F
請什麼時候可以把羞辱人的強化復生換掉O.Q
11/26 10:33, 38F

11/26 10:34, , 39F
問題是火雨不給餘燼還砍傷害 還可以幹嘛
11/26 10:34, 39F
還有 220 則推文
11/26 14:42, , 260F
..昨天剛改角鬥士DD跟種田 想說怎麼這麼猛 馬上要改了
11/26 14:42, 260F

11/26 14:43, , 261F
比起同等的防戰 開盾衝 復仇+盾錳可以秒怪 頭抬得太高了.
11/26 14:43, 261F

11/26 14:43, , 262F
說錯 同等的狂戰
11/26 14:43, 262F

11/26 15:02, , 263F
打臉會長名不虛傳...
11/26 15:02, 263F

11/26 15:11, , 264F
毀術如果點灼燒遺體這天賦點,AE起手開硫磺打燒盡或焚燒
11/26 15:11, 264F

11/26 15:11, , 265F
幹 戰士又砍
11/26 15:11, 265F

11/26 15:12, , 266F
衝著產生餘燼提升200%這點,不知道AE有沒有救
11/26 15:12, 266F

11/26 15:18, , 267F
薩滿終於BUFF了~~~ 每次都笑DPS
11/26 15:18, 267F

11/26 15:28, , 268F
樓樓上,我覺得沒有...轟群體混沌箭餘燼吃太快,加上飛
11/26 15:28, 268F

11/26 15:28, , 269F
彈道和唱法啥的...Or
11/26 15:28, 269F

11/26 15:41, , 270F
戰士又被砍
11/26 15:41, 270F

11/26 15:41, , 271F
電薩96等之後打怪會有點囧,怎火震快跳完了怪還沒死...
11/26 15:41, 271F

11/26 15:45, , 272F
戰士不buff武狂卻砍鬥士 唉 設計師不知道在想啥
11/26 15:45, 272F

11/26 15:46, , 273F
武戰第三層天賦根本強制要點猛擊
11/26 15:46, 273F

11/26 15:49, , 274F
火雨沒餘燼真的有點慘... 多目標戰現在非常辛苦
11/26 15:49, 274F

11/26 15:56, , 275F
戰士一路砍 怒噓
11/26 15:56, 275F

11/26 16:02, , 276F
理由很簡單...角鬥士會讓戰士比soo還多...
11/26 16:02, 276F

11/26 16:03, , 277F
\粉碎/\粉碎/\粉碎/\粉碎/\粉碎/
11/26 16:03, 277F

11/26 16:04, , 278F
或是BZ式頂裝觀點:戰士裝等890之後會超越法賊 所以砍..
11/26 16:04, 278F

11/26 16:09, , 279F
昨天8點左右 我測坦僧的就已經實裝了
11/26 16:09, 279F

11/26 16:09, , 280F
*晚上
11/26 16:09, 280F

11/26 16:17, , 281F
而且火雨沒餘燼就算了 連傷害都降低60% 這招根本爛了..
11/26 16:17, 281F

11/26 16:17, , 282F
提高傷害或給餘燼 至少也給一個啊....
11/26 16:17, 282F

11/26 16:22, , 283F
打臉會會長不是叫假的
11/26 16:22, 283F

11/26 16:49, , 284F
火雨改這樣真的無言
11/26 16:49, 284F

11/26 17:20, , 285F
冰法呢...
11/26 17:20, 285F

11/26 17:54, , 286F
弱弱問一句, 請問角鬥士是啥@@?
11/26 17:54, 286F

11/26 17:55, , 287F
角鬥是防禦天賦的dd戰..幹又被砍了
11/26 17:55, 287F

11/26 17:58, , 288F
獵人牧師 沒消息就是好消息
11/26 17:58, 288F

11/26 18:06, , 289F
臘入前夕已經被砍過了 不然現在奇美拉打的比擊殺多
11/26 18:06, 289F

11/26 18:09, , 290F
借問一下 實裝了嗎?
11/26 18:09, 290F

11/26 18:10, , 291F
戰士的
11/26 18:10, 291F

11/26 18:34, , 292F
聖騎一直拿走又放回....
11/26 18:34, 292F

11/26 19:36, , 293F
還好我覺得角鬥不習慣沒特地去練
11/26 19:36, 293F

11/26 20:32, , 294F
戰士可以洗洗睡了 3系墊底
11/26 20:32, 294F

11/26 20:58, , 295F
昨天玩角鬥打永茂輕鬆上2萬 果然好景不長
11/26 20:58, 295F

11/26 21:10, , 296F
戰士改動可以接受 鬥士根本....
11/26 21:10, 296F

11/27 01:52, , 297F
戰士gg了,還好薩滿聽到好消息
11/27 01:52, 297F

11/27 10:50, , 298F
奶僧不buff一下嗎ˊ..ˋ pvp超軟
11/27 10:50, 298F

11/28 12:27, , 299F
惡魔術潮爽 壯哉我大惡魔術
11/28 12:27, 299F
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