Re: [情報] 鬼蟹說明最近的技能 hotfix 數值[DK板]
※ 引述《scorpio0920 (Francis)》之銘言:
: 原文討論串:
: http://us.battle.net/wow/en/forum/topic/6397900436?page=36#714
: 進手術室的患者名單: 生存獵、貓、血 DK、冰 DK、釀酒師武僧。
抱歉借用大大的文章
Blood DK
Blood Boil, at very high AP from Vengeance, was hitting harder than Heart
Strike. Blood DK DPS was also on the high side. So, we adjusted Blood Boil
damage:
-- Changed the damage of Blood Boil; base damage went up by 388%, AP
Coefficient went down by 42.7%.
-- Reduced the damage bonus to Blood Boil from Crimson Scourge from 40% to
10%.
血DK
沸血術..因為復仇來的AP很高的時候..傷害會高於碎心打擊
也因此血DK的DPS一直屢創新高XD...
所以調整了一下沸血術的傷害
--基礎傷害提高到388%武器傷害,而吃的AP系數調低42.7%
--赤血災禍所提高的沸血術傷害由40%->10%...
Frost DK
Since buffing Death Strike a few weeks ago, it was actually competitive with
Obliterate for DW Frost DKs. Since Death Strike is only intended to be used
rotationally for Blood (but should still be useful for the healing, at a DPS
loss for Frost / Unholy), we made the following change:
-- Reduced the damage of Death Strike from 280% weapon damage to 200% weapon
damage and gave Blood a hidden passive which increases Death Strike damage by
40%. This results in no change for Blood, but a 28.6% nerf for Frost / Unholy.
冰DK
因為之前有BUFF死打..所以讓死打對於雙持(感謝)的冰DK有用?(拼DPS會有人用嗎?)
(雖然她們本意死打是血DK的循環不應該是冰或邪DK的,除非要補血)
所以她們把死打的基礎傷害從280%->200%...而血天賦多一個+40%死打傷害的被動BUFF
所以血DK不變,冰根邪的死打NERF28.6%
--
英文不好的翻譯...@@...請不要太計較,有錯麻煩講一下,感謝^^
--
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