Re: [閒聊] 很重要但MH卻一直沒有給的資訊
要說為什麼的話,個人猜想是"能不能藉由當前資訊推估戰況"這點的差異。
如果你看到一個怪,無連擊、無同CD、你又滿血
如果沒有骷髏頭你會整個放鬆戒心吧?
所以才要冒個骷髏頭提示你
而如果你進場看到有同CD或者連擊,
除了玩不到一星期的玩家,從錯誤中學習
到這時要注意戰況是該有的基本判斷。
說到防禦
防禦千萬跟防禦百萬,也許平時打起來都是1
不過當你知道敵人防禦是百萬時,就曉得有機會強攻打爆他。
但是千萬以上單體目前是還不太可能有這樣輸出。
敵人血量你則是可以靠呂布或暗遊去推算
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