[情報] 平衡調整 "測試"
http://us.battle.net/sc2/en/forum/topic/15522792124
結論先說 測試圖 地雷濺射從 40+40(護盾) 改為 40+20(護盾)
Hello everyone,
HI,各位大衛精的實驗品們
We’ve been assessing the state of Heart of the Swarm balance recently, and
while our data shows that balance at lower skill levels is quite even, we’ve
noted some concerns at the highest levels of play. We’re seeing that Terran
looks slightly stronger than the other two races, and Zerg is underperforming
slightly in both matchups.
我們評估最近的比賽,低端玩家依然平衡(阿天梯系統要怎麼不平衡= =)
但在高端的比賽當中,人族比其他兩族有點強勢,而且蟲族持續低潮中
As suggested by pro players and members of the community, we feel the map
pool in Season 3 contributed a lot to these racial differences and we’re
going to be making changes next season to help with this. Our goal for the
upcoming season is to have a good mix of maps that are balanced as well as
some that slightly favor specific races. We’re currently working towards
finalizing the 2015 Season 1 map pool and we’re hoping that we can update to
the new ladder map pool later this month.
經過職業選手以及許多人的建議,我們發現S3的不平衡的原因主要來自於地圖的問題。
所以下季要改進。我們的目標是讓地圖對於種族只有微小微小的優勢。現在已經著手開
發2015年S1的地圖啦,希望能夠在一月前搞定。(Coming Sooooooooooooooon)
Additionally, we’ve been considering potential balance changes to help
address these issues. One area we’ve been keeping close tabs on that we
believe we can help improve balance is the strength of the Widow Mine in TvP.
We believe the direction of our last balance update was correct, but we
wonder if the actual numbers were slightly too much. We’re currently
thinking of testing the following change on a balance test map:
此外,我們也考量一些微調讓種族之間更平衡。所以上次才會改動TvP當中的地雷傷害。
但是,上次的調整貌似太超過啦,所以這次我們想要把傷害再做些微的調整,希望大家
在平衡測試地圖上幫我們(當)打(白)看(老)看(鼠)。
Widow mine splash damage decreased from 40 +40 shields to 40 +20 shields.
寡婦雷對神族的濺射傷害從40+40(護盾)降到40+20(護盾)
This will change a few key unit relationships such as Zealots requiring three
shots to die from Widow Mine splash damage to four shots and
Sentries/Templars would go from one shot to two shots.
這會少許改變神族在狂戰士、哨兵、閃電的部份
以前三發濺射炸死一個狂戰士,現在四發
一發濺射炸死一個哨兵,現在兩發
一發濺射炸死一個閃電,現在兩發
We’re currently in the off-season, so we have time to fully test out changes
to the game, but we first wanted to hear your thoughts before committing to a
balance test map.
Thank you.
最近已經是休賽期,所以我們有充足的來調整平衡。
但我們首先還是希望聽到玩家的回饋。
謝謝各位(白老鼠)
--
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