[Sim5] 1.8patch資訊
Update 3/22/2013 - Update 1.8
General
Police station can no longer hold more prisoners than the capacity.
Added missing roof texture for certain commercial building.
Added completion moment cinematic for Great Works.
Visiting police cars have avatar of neighbor above them.
Arcology Population reflects the population of the Arcology, not the city.
Fixed a clog in the pipes where sewage would sometimes get backed up and act
jittery.
Region Wall will pop up when a new chat message has been received.
Road Improvements
Improvements to cases when connecting a new road to an existing road that
goes over uneven terrain.
Tuned some of the road snapping priorities to address some edge cases where
it wasn’t behaving as desired
Fixed a case where a new road would sometimes cause an existing road to
change its shape drastically.
Made Upgrade Roads mini-tutorial appear at appropriate time.
Fix to four lane bridge to improve divider line placement.
Text Improvements
Clarified alerts about residents not moving in because of high taxes to state
if it is residents, commercial businesses, or Industry that won't move in
because of high taxes.
Improved text and icons on cities in region view.
Updated text for "Become a Suburban City" mission to improve clarity.
Updated requirements text for HazMat garage for clarity.
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