[心得] 如果機戰這樣做,難度應賅可以確實增加....吧
只要放大決或特定武器會降一定的氣力就會難一些了,然後特技如果氣力又降到門檻值以
下,特技就不再發動(就像NBA,氣勢上來連板凳都不可小看,宗介集中力不足又發不動
"lambda driver"之類的狀況,其實就是限定變多,類比駕駛員會累的狀況一樣。
因為因為駕駛員的性格關係、還有擊墜的獎勵關係,現在氣力太好取得了,如果可以採用
上面的規定也可以使"氣和"、"激勵"可以真正有用的派上用場。(不然氣力太好升了,滿
了之後,氣合就沒用了)
小兵也以小組出擊,有固定精神如:根性,隊長還多個集中之類的,但SP不多但也隨等級
增加,這樣敵方的互援才
可以真正的支援到~
突然想到 @@
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