[EU4 ] 1.14 patch note part 5&6

看板Paradox作者 (jonathan836)時間10年前 (2015/12/01 12:53), 10年前編輯推噓16(16014)
留言30則, 14人參與, 最新討論串1/1
Patch Notes 5 # Alerts - The 'Rebel Uprising' alert will now only appear when rebels are two 'ticks' away from revolting (usually at 80% progress). # Country - Expanded diplomacy categories are now saved in save game. - Score is now shown with tooltip at every nation in diplomacy view. # Ironman - Saves are now quarterly instead of monthly in Ironman. 鐵人自動儲存從每月改成每季(每三個月),頻率降低,那些擔心鐵人太卡的人有福了 # Launcher / Frontend - Added Options for showing colored wastelands, regional naming and floating montly tax income text. - Exit to Menu button in-game and Back button in lobby now restart the game rather than attempting to reset the gamestate, this results in speed and stability improvements in practice. - Added "enable Custom Nation" checkbox for host in multiplayer to avoid players creating Custom Nations before Random New World/Save Games are loaded. - Games saved with major DLCs enabled can no longer be loaded if any of those DLCs is currently disabled. # Ledger - Removed obsolete "Can send office" column from ledger trade page. - Ledger now shows Development instead of Base tax for possible colonies. - Added column in ledger to indicate player or AI at the score page. # Map - Colored wastelands is now on by default, and based on owning more than half of neighbouring provinces. - Colored wastelands now also writes out country name over the wasteland as though it was part of the country. - Added area mapmode. - Added buildings that visualize a province's base tax, production and manpower levels. 種田派的福音,現在地圖上那些富裕的省份會看起來有所變化 - Added estates mapmode. - Added map mode for victory cards. 為新的莊園和勝利卡設計而新增一些地圖檢視模式 - Improved the Trade Goods mapmode: possible trade goods are now shown as stipes on the map # Messages - You now get a message when a loan is automatically renewed # Nation Designer - It is now possible to use historical country names in random/default setup (ie 'Corsica' instead of 'New Corsica'). 自訂國現在可以取和歷史國一樣的名字 - Added support for Saving/Loading Custom Nations. # Outliner - Can now cancel all construction types in outliner by right clicking entries. - Can now hold Shift when left clicking on armies and navies in outliner to add to rather than replace selection. # Tooltips - Tooltip for when you can't demand a province due to not being a core should now be clearer as to why. - Designate March button in diplomatic interface now actually describes what a March is. - Added more tooltips for disabled buttons in the frontend. - Added tooltip for religion in colonization view. - Added tooltips for religions in the province view and religion tab. - Added maintenance cost to fort cost tooltip. Patch Notes 6 # Achievements - Achievements relating to the Americas will no longer be possible if playing with a random new world. - Some of the simpler achievements are now available for Custom Nations. 有部分比較簡單的成就可以用自訂國家來拿到了 # Decisions - Forming Courland no longer requires being independent. - Removed Church Taxes, Suffragan Bishops and superintendents, as they were rather pointless decisions that tended to balance each other out. 部分常見的宗教相關決議被移除 - An emperor that fullfils the criteria to make the North Italian states stay in the empire will now be able to enact a decision that deactivates the event that makes them leave. This will also let the emperor see how close he's gotten to fulfilling those criteria. - Forming Maya now makes you an empire. - Forming Arabia now makes you an empire. - Forming Ruthenia now makes you an empire. 成立馬雅、阿拉伯和魯賽尼亞會自動變成帝國 - Forming Scandinavia and Germany now requires ADM tech 20. 大斯要等到行政20等才能成立,德國也是(但比較無感) - Bukhara no longer releases Sibir when forming. - Forming Mughals no longer require to be reformed, but instead it requires 500 development and then reforms you. 成立蒙兀爾的難度降低 - Reforming government for a steppe horde now gives you the Iqta government type if muslim or having a muslim secondary religion. 穆斯林遊牧民族現在改革政府會得到Iqta這種政府形式 - The decision to change government into a Noble Republic now changes your government into an Oligarchic Republic instead, and does not require staying below 20 cities. - Nomads are now blocked from forming most nations unless they reform (exception mostly being decisions that reform them, such as Qing or Mughals). 除了少數如大清的例外,游牧國現在無法成立其他國家 - Integrating Aragon via decision no longer possible if they have grown by over 10 provinces since 1444. 如果亞拉岡在遊戲中成長超過十個省份,你就不能靠決議來吞併亞拉岡 - Integrating Scotland via decision no longer possible if they have grown by over 5 provinces since 1444. 如果蘇格蘭在遊戲中成長超過五個省份,你就不能靠決議來吞併蘇格蘭 - Integrating England via decision no longer possible if they have grown by over 5 provinces since 1444. - Integrating Lithuania via decision no longer possible if they have grown by over 10 provinces since 1444. 如果立陶宛在遊戲中成長超過十個省份,你就不能靠決議來吞併立陶宛 - Integrating Poland via decision no longer possible if they have grown by over 10 provinces since 1444. - Integrating Savoy via decision no longer possible if they have grown by over 10 provinces since 1444. - Integrating Sardinia via decision no longer possible if they have grown by over 10 provinces outside their starting cores. # Events - Removed trade_company_events.4 that would give a free fort in a TC province (worked very poorly with new fort system). - The Iberian Wedding can no longer fire if Castile has less than 10 provinces. 卡斯提爾變得太小(少於十個省份)時將不會遇到伊比利大婚 - Newly independent colonial nations will now be given the choice of the most modern monarchy or republic they know of. 脫離宗主國獨立的殖民政府可以選擇要君主還共和 - Polish-Lithuanian union will now be restored by an event rather than a decision. Accepting it gives Elective Monarchy while rejecting it will enthrone a Polish noble, retaining Feudal Monarchy. 波蘭球現在不是靠決議成立,而是靠事件。玩家對成立時間點較難掌控 - Having a cardinal minister is no longer an event option that is always bad to pick. - 'Smugglers Dominating' event choice 'Stop them!' no longer causes stability hit, but costs more gold. - The 'Merchant's Son' event option when choosing an heir for a Theocracy is now only -5 devotion instead of -10. - Event added to ensure nomad technology countries remain Steppe Hordes. - Scandinavian Constitution now gives lots of power to denmark, and then creates a rivalry between Sweden and Denmark. - Removed the 'Financial Ruin' event, as it was a nonsensical newbie trap. - Added event to clear historical rivalry between Teutonic Order and Poland if the former is a vassal of the later. 現在波蘭附庸條頓終於比較有點意義了,以前因為會有歷史宿敵導致妳就算附庸起來也 無法外交吞併。現在這個宿敵修正會隨著波蘭附庸條頓而消失 # Modifiers - Kutai Traditions is now a Provincial Trade Power Modifier instead of Domestic Trade Power. - Added Conquest of Lhasa triggered modifier for Vajrayana countries. - Added Conquest of Varanasi triggered modifier for Hindu countries. - Added Conquest of Kotte triggered modifier for Theravada countries. - Added Conquest of Bodh Gaya triggered modifier for all Buddhist countries. - Added Conquest of Louyang triggered modifier for Mahayana countries. - Added Conquest of Cholula triggered modifier for reformed Nahuatl countries. - Added Conquest of Pachacamac triggered modifier for reformed Inti countries. - Added Conquest of Chichen Itza triggered modifier for reformed Mayan countries. - Added Conquest of Amritsar triggered modifier for Sikh countries. - The Triggered Modifier for conquering Rome will now only trigger for Muslims and Christians. # Missions - Mission rewards that previously reduced land and naval costs now reduce maintenance instead. 擴軍型的任務實用性大增 - The mission to restore the Pentarchy will now not be available until you own 3 out of the 5 required cities. - Mission to secure spice will now require you to have discovered and have range to the great spice regions. - The mission to Achieve Religious Unity will no longer trigger if you have more than 15 provinces to convert or if you own provinces that are especially hard to convert. - Added checks to missions to form alliance, improve relations and royal marriage to make them avoid targetting countries you have cores on or that hate you. - The mission for the Emperor to befriend an elector now gives a modifier to Imperial Authority. - The mission for the emperor to improve relations with an elector now gives a imperial authority modifier and will not retrigger as often. # New Ideas & Policies - Added Tirhuti Ideas. # Setup - Granada is now an Emirate in 1444. - Australian terrain will now be a bit more diversified. - All Christian Marches will now use the same titles. - Updated the Polish and Commonwealth leader name lists. 終於不會有阿飄國王了嗎....在過去波蘭和立陶宛的君主長期是使用EU3的設定,也就是 1399起始的設定。這導致在位者時常與歷史不符 - Buryatia will now start with knowledge of the provinces surrounding it. - South Georgia is now properly arctic climate. - Serbia and Bosnia now start as historical friends. 塞爾維亞和波士尼亞現在將對方視作歷史盟友,更傾向於互相結盟而不是吞併對方 - Ragusa now starts guaranteed by the Ottomans. 雷古沙開局就被土雞保證獨立,威尼斯靠著速攻獲得該貿易中心的難度大為提升 - All crusader states now start with Western tech, instead of just The Knights. - Swapped the map colors of Bavaria, Bar and Ravensburg. - Denmark is now slightly richer at start. 丹麥發展度buff - Skåne, Halland & Blekinge are no longer swedish cores from the start. 瑞典繼續被削弱,它開局時將不再有瑞典半島南部丹麥人的核心 - Sweden and Denmark no longer starts our as historical rivals. 瑞典和丹麥不再從開局就是歷史宿敵,降低AI瑞典開局就宣獨立戰爭的機率 - Split the Hansa up into the Free Cities of Bremen and Hamburg and the Merchant Republic of Lübeck. 漢薩大幅削弱,漢薩一分為三,成為三個獨立OPM - Verden and Hamburg now use new map colors. - Jämtland is no longer a swedish core. 瑞典失去挪威一省的核心;繼續削弱瑞典啊= =+ - Uzbeks now start with cores on all of their provinces in 1444. 烏茲別克buff - The von Baden dynasty is now known as von Zähringen. - Removed the seazone Lands End. - Store Bält is now gone. Öresund is now the old seazone around danish islands, and only way to reach Sjaelland. 丹麥的海峽地形修正 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 220.135.101.204 ※ 文章網址: https://www.ptt.cc/bbs/Paradox/M.1448945591.A.941.html ※ 編輯: jonathan836 (220.135.101.204), 12/01/2015 12:58:26

12/01 13:16, , 1F
Tirhuti是尼泊爾旁的小國
12/01 13:16, 1F

12/01 13:18, , 2F
親爹國以死有時燒紙?
12/01 13:18, 2F

12/01 13:49, , 3F
金帳跟喀山也有附庸後歷史宿敵+50的問題XD
12/01 13:49, 3F

12/01 14:08, , 4F
畢竟現在開局沒十年瑞典就會獨立+把丹麥打殘,50年瑞典就會
12/01 14:08, 4F

12/01 14:08, , 5F
把丹麥吃光,想調整這種狀況吧
12/01 14:08, 5F

12/01 15:27, , 6F
漢薩不是削弱 是整個移除吧 也許會變成可成立國家?
12/01 15:27, 6F

12/01 15:57, , 7F
Patch note都沒有提到新的可成立國家 不過之前Wiz有放圖
12/01 15:57, 7F

12/01 15:57, , 8F
有看到比利時的樣子
12/01 15:57, 8F

12/01 16:18, , 9F
玩波蘭不能把立陶宛餵成肥宅再吞了,加上這次階級系統的貴族
12/01 16:18, 9F

12/01 16:18, , 10F
共和災難,AI PLC或許更容易爆炸
12/01 16:18, 10F

12/01 16:20, , 11F
盧布林聯合的事件不知道會不會在戰爭觸發,如果會在戰爭中觸
12/01 16:20, 11F

12/01 16:20, , 12F
發那麼玩條頓開局宣波蘭解Baltic Crusader又更難了…
12/01 16:20, 12F

12/01 16:50, , 13F
威尼斯挺進中東的難度倍翻
12/01 16:50, 13F

12/01 17:06, , 14F
等等D大你為什麼要把你的文刪除啊QQ
12/01 17:06, 14F

12/01 17:08, , 15F
逼你翻譯阿(誤
12/01 17:08, 15F

12/01 17:08, , 16F
讓你賺多一點稿費下次連線再捐出來XD
12/01 17:08, 16F

12/01 17:15, , 17F
漢薩這樣才符合史實,史實上漢薩是城邦商業同盟
12/01 17:15, 17F

12/01 17:15, , 18F
從來就不是"一個國家"。
12/01 17:15, 18F

12/01 17:28, , 19F
最開始的開發日記就說當時是為了遊戲性才這麼設定了
12/01 17:28, 19F

12/01 17:45, , 20F
話說標題好像是pacth note耶
12/01 17:45, 20F
已修正,感謝告知

12/01 19:21, , 21F
Added Conquest of OOO triggered modifier for
12/01 19:21, 21F

12/01 19:22, , 22F
XXX countries 是一些XXX宗教的國家給予征服OOO聖地
12/01 19:22, 22F

12/01 19:23, , 23F
然後把征服羅馬的Buff縮減為基督徒和穆斯林國家才有
12/01 19:23, 23F

12/01 19:23, , 24F
的Buff(儒教沒有聖地,悲哀)
12/01 19:23, 24F

12/01 21:36, , 25F
附庸取消歷史宿敵是波波還全部?!!!
12/01 21:36, 25F

12/01 21:39, , 26F
看起來只有波波,反過來好像也沒有
12/01 21:39, 26F
※ 編輯: jonathan836 (220.135.101.204), 12/01/2015 21:50:13

12/01 22:15, , 27F
借問個問題 改版之後的舊檔還可以解成就嗎?
12/01 22:15, 27F

12/01 22:16, , 28F
話說哥薩克上了468NTD
12/01 22:16, 28F

12/01 22:18, , 29F
P社曾經說舊檔還可以解舊的成就,但不保證
12/01 22:18, 29F

12/02 03:10, , 30F
上次改CS 我設定了版本不更新以跑原有紀錄 成就ok
12/02 03:10, 30F
文章代碼(AID): #1MNIUtb1 (Paradox)