神譴卡表──藍

看板NTUCCG作者 (瀨田宗次郎)時間24年前 (2002/04/12 00:32), 編輯推噓0(000)
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Aven Fogbringer 3U Creature - Bird Wizard 2/1 Flying When Aven Fogbringer comes into play, return target land to its owner's hand. 34/143 Cephalid Constable 1UU Creature - Cephalid Wizard 1/1 Whenever Cephalid Constable deals combat damage to a player, ret urn up to X target permanents that player controls to their owne rs' hands, where X is the damage it dealt to that player. 35/143 Cephalid Inkshrouder 2U Creature - Cephalid 2/1 Discard a card from your hand: Cephalid Inkshrouder can't be the target of spells or abilites and is unblockable until the end o f turn. 36/143 Cunning Wish 2U Instant Choose an Instant card you own from outside the game, reveal tha t card, and put it into your hand. Remove Cunning Wish from the game. 37/143 Defy Gravity U Instant Target creature gains flying until the end of turn. Flashback - U 38/143 Envelop U Instant Counter target sorcery spell. 39/143 Flash of Insight X1U Instant Look at the top X cards of your library. Put one of them into yo ur hand and the rest on the bottom of your library. Flashblack - 1U, Remove X blue cards in your graveyard from the game 40/143 Grip of Amnesia 1U Instant Counter target spell unless it's controller removes his or her g raveyard from the game. Draw a card. 41/143 Hapless Researcher U Creature - Wizard 1/1 Sacrifice Hapless Researcher: Draw a card then discard a card fr om your hand. 42/143 Keep Watch 2U Instant Draw a card for each attacking creature. 43/143 Laquatus' Disdain 1U Instant Counter target spell played from a graveyard. Draw a card. 44/143 Lost in Thought 1U Enchant Creature Enchanted creature can't attack or block and it's activated abil ities can't be played. It's controller may remove three cards in his or her graveyard from the game to ignore this ability until the end of turn. 45/143 Mental Note U Instant Put the top two cards of your library into your graveyard. Draw a card. 46/143 Mirror Wall 3U Creature - Wall 3/4 W: Mirror Wall may attack this turn as though it weren't a wall. 47/143 Mist of Stagnation 3UU Enchantment Permanents don't untap during their controllers' untap steps. At the beginning of each players upkeep, that player untaps a perm anent for each card in his or her graveyard. 48/143 Quiet Speculation 1U Sorcery Search target player's library for up to three cards with flashb ack and put them into that player's graveyard. Then the player s huffles his or her library. 49/143 Scapelexis 4U Creature - Beast 1/5 Whenever Scapelexis deals combat damage to a player, that player removes the top four cards of his or her library from the game. If two or more of these cards have the same name repeat this pr ocess. 50/143 Spelljack 3UUU Instant Counter target spell. If it's countered this way, remove it from the game instead of putting it in it's owner's graveyard. As lo ng as it remains removed from the game, you may play it as thoug h it were in your hand without paying its' mana cost. If it has X in its mana cost X is 0. 51/143 Telekinetic Bonds 2UUU Enchantment Whenever a player discards a card from his or her hand, you may pay 1U. If you do, tap or untap target permanent. 52/143 Web of Inertia 2U Enchantment At the beginning of each opponent's combat phase, that player ma y remove a card in his or her graveyard from the game. If the pl ayer doesn't, creatures he or she controls can't attack you this turn. 53/143 Wonder 3U Creature - Incarnation 2/2 Flying As long as Wonder is in your graveyard and you control an Island , all creatures you control have flying. 54/143 Wormfang Behemoth 3UU Creature - Nightmare Beast 5/5 When Wormfang Behemoth comes into play, remove all cards in your hand from the game. When Wormfang Behemoth leaves play, return the removed cards to their owners' hand. 55/143 Wormfang Crab 3U Creature - Nightmare Crab 3/6 Wormfang Crab is unblockable. When Wormfang Crab comes into play, an opponent chooses a perman ent you control and removes it from the game. When Wormfang Crabe leaves play, return the removed card to play under its owners' control. 56/143 Wormfang Drake 2U Creature - Nightmare Drake 3/4 Flying When Wormfang Drake comes into play, sacrifice it unless you rem ove a creature you control other than Wormfang Drake from the ga me. When Wormfang Drake leaves play, return the removed card to play under its owners' control. 57/143 Wormfang Mantra 5UU Creature - Nightmare Beast 6/1 Flying When Wormfang Mantra comes into play, you skip your next turn. When Wormfang Mantra leaves play, you take an extra turn after t his one. 58/143 Wormfang Newt 1U Creature - Nightmare Beast 2/2 When Wormfang Newt comes into play, remove a land you control fr om the game. When Wormfang Newt leaves play, return the removed card to play under its owners' control. 59/143 Wormfang Turtle 2U Creature - Nightmare Beast 2/4 When Wormfang Turtle comes into play, remove a land you control from the game. When Wormfang Turtle leaves play, return the removed card to pla y under its owners' control. 60/143 -- 昇華首風,風名鑄炎,盡燒塵世污穢 █◣◢█ ◢◣ ◢██◣███◢██◣ 昇華次風,風名掠火,除滅普天鄙陋 █◥◤█◢◤◥◣█ ▆◣ █ █ 昇華參風,風名掃蕩,引領吾人凱旋 █ █◤◥██◥▆▆◤███◥██◤ 昇華肆風,風名塗膏,尊賢士以聖譽 █ █ The Gathering 昇華伍風,風名喜讚,證我族以天命 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 210.85.2.233
文章代碼(AID): #yjRgS00 (NTUCCG)