[轉錄][資訊] CFP: IEEE Signal Processing Magazine
※ [本文轉錄自 PhD 看板]
作者: CCY0927 (只是個暱稱罷了) 站內: PhD
標題: [資訊] CFP: IEEE Signal Processing Magazine
時間: Mon Jul 21 23:24:10 2008
IEEE SIGNAL PROCESSING MAGAZINE
Special Issue on Game Theory in Signal Processing and Communications
Game theory is a branch of mathematics aimed at the modeling and understanding
of resource conflict problems. Essentially the theory splits into two branches,
noncooperative and cooperative game theory where the distinction between the
two is whether the players in the game can make joint decisions regarding the
choice of strategy. Noncooperative game theory is closely connected to minimax
optimization, and typically results in the study of various equilibria, most
notably the Nash equilibrium. Cooperative game theory examines how strictly
rational (selfish) actors can benefit from voluntary cooperation by reaching
bargaining agreements. Another distinction is between static and dynamic game
theory, where the latter can be viewed as a combination of game theory and
optimal control.
Game theory provides a structured approach to many important problems arising
in signal processing and communications, e.g. resource allocation and robust
transceiver optimization. Recent applications occur also in other emerging
fields, e.g. cognitive radio, spectrum sharing, and in multi-hop sensor and
ad-hoc networks.
This special issue aims at promoting the use of game theory to the signal
processing community. The motivation for this is that successful application of
game theory has arisen in an increasing number of fields of engineering, and
notably in areas related to information and communication technologies.
Examples of this are game-theoretic criteria for scheduling processes in
multi-processor computing machines, or for distributing bandwidth and/or
transmission power in wireless packet communication networks.
The intention with this special issue is to attract tutorial-style papers on
game theory with applications in all fields of signal processing. Possible
topical areas include, but are not limited to, the following topics.
Scope of topics:
- Static noncooperative games (Nash and Stackelberg equilibria)
- Cooperative (axiomatic bargaining) game theory
- Auction theory, coalitions, and pricing
- Finite and infinite dynamic games
- Stochastic and repeated games
- Games with imperfect and assymetric information
- Game theory for resource allocation in communications
- Game theory for adaptive waveform design
- Game theory for cognitive radio and spectrum sharing
- Worst-case system design based on minimax formulations
- Development of decentralized algorithms using game theory
- Source rate compression based on game theory
Submission Procedure:
Prospective authors should submit white papers to the web submission system at
http://www.ee.columbia.edu/spm/ according to the following timetable. White
papers, limited to 6 single-column double-spaced pages, should summarize the
motivation, the significance of the topic, a brief history, and an outline of
the content.
Schedule (all deadlines are firm – no exceptions)
White paper due: October 15, 2008
Invitation notification: November 1, 2008
Manuscript due: February 1, 2008
Acceptance Notification: May 1, 2009
Final Manuscript due: May 15, 2009
Publication date: September, 2009
Guest Editors:
- Eduard A. Jorswieck, Dresden University of Technology, Germany,
jorswieck@ifn.et.tu-dresden.de
- Erik G. Larsson, Linköping University, Sweden, erik.larsson@isy.liu.se
- Marco Luise, University of Pisa, Italy, marco.luise@iet.unipi.it
- H. Vincent Poor, Princeton University, USA, poor@Princeton.edu
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