[轉錄][資訊] CFP: IEEE Signal Processing Magazine

看板NCTU-CVLab作者 (我愛嘟嘟嘴)時間17年前 (2008/07/29 00:17), 編輯推噓0(000)
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※ [本文轉錄自 PhD 看板] 作者: CCY0927 (只是個暱稱罷了) 站內: PhD 標題: [資訊] CFP: IEEE Signal Processing Magazine 時間: Mon Jul 21 23:24:10 2008 IEEE SIGNAL PROCESSING MAGAZINE Special Issue on Game Theory in Signal Processing and Communications Game theory is a branch of mathematics aimed at the modeling and understanding of resource conflict problems. Essentially the theory splits into two branches, noncooperative and cooperative game theory where the distinction between the two is whether the players in the game can make joint decisions regarding the choice of strategy. Noncooperative game theory is closely connected to minimax optimization, and typically results in the study of various equilibria, most notably the Nash equilibrium. Cooperative game theory examines how strictly rational (selfish) actors can benefit from voluntary cooperation by reaching bargaining agreements. Another distinction is between static and dynamic game theory, where the latter can be viewed as a combination of game theory and optimal control. Game theory provides a structured approach to many important problems arising in signal processing and communications, e.g. resource allocation and robust transceiver optimization. Recent applications occur also in other emerging fields, e.g. cognitive radio, spectrum sharing, and in multi-hop sensor and ad-hoc networks. This special issue aims at promoting the use of game theory to the signal processing community. The motivation for this is that successful application of game theory has arisen in an increasing number of fields of engineering, and notably in areas related to information and communication technologies. Examples of this are game-theoretic criteria for scheduling processes in multi-processor computing machines, or for distributing bandwidth and/or transmission power in wireless packet communication networks. The intention with this special issue is to attract tutorial-style papers on game theory with applications in all fields of signal processing. Possible topical areas include, but are not limited to, the following topics. Scope of topics: - Static noncooperative games (Nash and Stackelberg equilibria) - Cooperative (axiomatic bargaining) game theory - Auction theory, coalitions, and pricing - Finite and infinite dynamic games - Stochastic and repeated games - Games with imperfect and assymetric information - Game theory for resource allocation in communications - Game theory for adaptive waveform design - Game theory for cognitive radio and spectrum sharing - Worst-case system design based on minimax formulations - Development of decentralized algorithms using game theory - Source rate compression based on game theory Submission Procedure: Prospective authors should submit white papers to the web submission system at http://www.ee.columbia.edu/spm/ according to the following timetable. White papers, limited to 6 single-column double-spaced pages, should summarize the motivation, the significance of the topic, a brief history, and an outline of the content. Schedule (all deadlines are firm – no exceptions) White paper due: October 15, 2008 Invitation notification: November 1, 2008 Manuscript due: February 1, 2008 Acceptance Notification: May 1, 2009 Final Manuscript due: May 15, 2009 Publication date: September, 2009 Guest Editors: - Eduard A. Jorswieck, Dresden University of Technology, Germany, jorswieck@ifn.et.tu-dresden.de - Erik G. Larsson, Linköping University, Sweden, erik.larsson@isy.liu.se - Marco Luise, University of Pisa, Italy, marco.luise@iet.unipi.it - H. Vincent Poor, Princeton University, USA, poor@Princeton.edu -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 122.116.111.182 -- 菜妹~我送宵夜給你吃 ◢◤ 喔喔~ ˋ◢██◣ ◢██◣◢ 宅~ ◢◤ ◣◢██◥█ ρ ██ █◥◥◥ ◤◤ █ ˊ你好體貼喔~ ◢◤ █ ◥◥◥██ ● ● ◢◤唉呀! ● <ζ◥◣ ◥██ ▼"█◤ ◢◤好吃唷ˋ ◥█"/▊█◣ ◣██ ◢◤ ◢██ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 140.113.23.102
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