[情報] 有關LBJ的2K刺青官司被撤銷

看板NBA作者 (交大薛之謙)時間4年前 (2020/03/30 22:24), 編輯推噓10(10012)
留言22則, 13人參與, 4年前最新討論串1/1
CLUTCHPOINTS https://tinyurl.com/yx646x76 REPORT: LeBron James tattoo lawsuit vs. NBA 2K dismissed by judge by Virgil VillanuevaMarch 29, 2020 https://imgur.com/4KTL9be.jpg
A judge has finally allowed the tattoos of Los Angeles Lakers star LeBron James to be replicated in NBA 2k after dismissing the lawsuit. The lawsuit filed against Take-Two Interactive in 2016 was dismissed by Manhattan federal judge Laura Swain, calling the use of tattoos too trivial to warrant deliberation. Solid Oak Sketches claimed that their copyright was infringed since the NBA players were shown with their tattoo designs for which the company holds licenses. Among James’ tattoos included in the lawsuit were those named “Child Portrait,” “330 and Flames” and “Script with a Scroll, Clouds and Doves.” 在撤銷控訴後,法官最終允許了有關洛杉磯湖人球星LeBron James的刺青在2k中複製的訴 曼哈頓聯邦法官Laura Swain駁回了Take-Two(2K遊戲廠商)在2016年的訴訟,他認為刺青的 使用過於瑣碎,無法認同(控告方),Solid Oak Sketchs(設計LBJ刺青的公司)聲稱,NBA球 員身上的刺青被展示的行為,侵犯了他們公司設計刺青的版權 訴訟中包含的LBJ刺青有Child Portrait、330、Flames、Script with a Scroll、Clouds 以及Doves Citing expert analysis, Judge Swain noted that “only 0.000286% to 0.000431% of the NBA 2K game data is devoted to the Tattoos” which were mostly obscured during gameplay. Swain sided with Take-Two’s argument that the tattoos were fair use because they were no longer the artists’ designs but have become part of the players’ likeness. “The tattoos only appear on the players upon whom they are inked, which is just three out of over 400 available players,” Judge Swain wrote. “The undisputed factual record shows that average game play is unlikely to include the players with the Tattoos and that, even when such players are included, the display of the tattoos is small and indistinct, appearing as rapidly moving visual features of rapidly moving figures in groups of player figures. Furthermore, the tattoos are not featured on any of the game’s marketing materials.” Swain法官援引了專家的分析指出,僅有0.0000286%到0.0000431%的2K遊戲數據用於球員身 上的刺青,這些刺青在遊戲過程中大部分都被遮蓋,Swain贊成Take-Two認為刺青是合理使 用的論點,因為刺青不再僅是藝術家的設計,而是屬於球員形象的一部分 Swain寫道「紋身僅出現在那些有被簽署的球員,在400多個可使用的球員中僅有3位」「不 容質疑的事實記錄表明,普通遊戲中不太可能包含帶有刺青的球員,即使有包括,刺青的 顯示也是極小且不明顯的,在球員的眾多特徵中,僅作為快速移動人物的快速移動視覺特 效(?),此外,遊戲的行銷材料中不曾出現刺青的特徵 -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 140.113.66.220 (臺灣) ※ 文章網址: https://www.ptt.cc/bbs/NBA/M.1585578277.A.F28.html

03/30 22:28, 4年前 , 1F
這在台灣也是因為在作品佔比太少也不構成侵權啊
03/30 22:28, 1F

03/30 22:29, 4年前 , 2F
2K又不是玩刺青的遊戲
03/30 22:29, 2F

03/30 23:18, 4年前 , 3F
這個有點爭議...除非刺青師跟球員簽屬著作相關的
03/30 23:18, 3F

03/30 23:19, 4年前 , 4F
文件,不然連NBA轉播可能都要跟刺青師要使用費了
03/30 23:19, 4F

03/30 23:23, 4年前 , 5F
勉族
03/30 23:23, 5F

03/30 23:48, 4年前 , 6F
球員付費請刺青師刺上去後就是所有權轉移 (嗎?)
03/30 23:48, 6F

03/31 00:03, 4年前 , 7F
創作者版權受重視是好事
03/31 00:03, 7F

03/31 00:03, 4年前 , 8F
但這樣是不是有點無限上綱了
03/31 00:03, 8F

03/31 00:04, 4年前 , 9F
...蟑螂喔
03/31 00:04, 9F

03/31 00:25, 4年前 , 10F
球員有"使用"刺青的權利(包含展現),但遊戲公司是否
03/31 00:25, 10F

03/31 00:26, 4年前 , 11F
有權"重製"並以此獲利...這就有點爭議了
03/31 00:26, 11F

03/31 00:58, 4年前 , 12F
關鍵在於遊戲內的模組等於是照著畫 就涉及版權
03/31 00:58, 12F

03/31 00:58, 4年前 , 13F
拍球員照片則沒有重製的過程
03/31 00:58, 13F

03/31 01:53, 4年前 , 14F
有時候這種東西不是占比的問題 曾經有案例一部電影
03/31 01:53, 14F

03/31 01:53, 4年前 , 15F
裡 演員哼了幾秒鐘某流行音樂 也被告版權
03/31 01:53, 15F

03/31 06:05, 4年前 , 16F
被告是一回事,但只哼幾秒告得成嗎?
03/31 06:05, 16F

03/31 08:36, 4年前 , 17F
重點應該在那句球員形象
03/31 08:36, 17F

03/31 08:37, 4年前 , 18F
今天是付費DLC隨附某人的刺青圖案才有問題
03/31 08:37, 18F

03/31 10:54, 4年前 , 19F
唯利是圖的訟棍
03/31 10:54, 19F

03/31 11:09, 4年前 , 20F
語意有點容易誤會,應該是:Laura Swain駁回了在201
03/31 11:09, 20F

03/31 11:09, 4年前 , 21F
6年「對Take-Two(2K遊戲廠商)」的訴訟
03/31 11:09, 21F

03/31 12:18, 4年前 , 22F
在吵著作權跟人格權的問題吧
03/31 12:18, 22F
文章代碼(AID): #1UWW4bye (NBA)