[轉錄][程式] DDR - Butterfly / smile.dk (Trick)

看板MusicGame作者 (Toro喵>w<)時間16年前 (2008/01/07 15:50), 編輯推噓6(603)
留言9則, 4人參與, 最新討論串1/1
請按大P服用 ※ [本文轉錄自 BBSLua 看板] 作者: TKirby ( :D) 看板: BBSLua 標題: [程式] DDR - Butterfly / smile.dk (Trick) 時間: Mon Jan 7 00:40:26 2008 --#BBSLUA -- author : tkirby speed=4 delay=4+0 -- 4 is the default delay gauge=8 notes= { {v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0}, {v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0}, {v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0}, {v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0}, {v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0},{v=0}, {v=3},{v=0},{v=4},{v=0},{v=3},{v=0},{v=1},{v=0},{v=3},{v=0},{v=4},{v=0},{v=0}, {v=0},{v=0},{v=0},{v=4},{v=0},{v=0},{v=0},{v=4},{v=0},{v=4},{v=0},{v=1},{v=0}, {v=0},{v=0},{v=1},{v=0},{v=1},{v=0},{v=0},{v=0},{v=4},{v=0},{v=2},{v=0},{v=1}, {v=0},{v=3},{v=0},{v=4},{v=0},{v=1},{v=0},{v=1},{v=0},{v=4},{v=0},{v=0},{v=0}, {v=4},{v=0},{v=1},{v=0},{v=1},{v=0},{v=0},{v=0},{v=1},{v=0},{v=1},{v=0},{v=0}, {v=0},{v=4},{v=0},{v=2},{v=0},{v=1},{v=0},{v=3},{v=0},{v=4},{v=0},{v=1},{v=0}, {v=1},{v=0},{v=0},{v=0},{v=3},{v=0},{v=3},{v=0},{v=4},{v=0},{v=4},{v=0},{v=3}, {v=0},{v=1},{v=0},{v=2},{v=0},{v=3},{v=0},{v=2},{v=0},{v=1},{v=0},{v=0},{v=0}, {v=4},{v=0},{v=1},{v=0},{v=2},{v=0},{v=3},{v=0},{v=0},{v=0},{v=3},{v=0},{v=3}, {v=0},{v=4},{v=0},{v=4},{v=0},{v=3},{v=0},{v=1},{v=0},{v=2},{v=0},{v=3},{v=0}, {v=2},{v=0},{v=4},{v=0},{v=0},{v=0},{v=1},{v=0},{v=4},{v=0},{v=3},{v=0},{v=2}, {v=0},{v=2},{v=0},{v=4},{v=0},{v=2},{v=0},{v=4},{v=0},{v=2},{v=0},{v=1},{v=0}, {v=2},{v=0},{v=1},{v=0},{v=2},{v=0},{v=4},{v=0},{v=2},{v=0},{v=4},{v=0},{v=2}, {v=0},{v=1},{v=0},{v=2},{v=0},{v=1},{v=0},{v=4},{v=0},{v=0},{v=0},{v=4},{v=0}, {v=1},{v=0},{v=1},{v=0},{v=0},{v=0},{v=1},{v=0},{v=1},{v=0},{v=0},{v=0},{v=4}, {v=0},{v=2},{v=0},{v=1},{v=0},{v=3},{v=0},{v=4},{v=0},{v=1},{v=0},{v=4},{v=0}, {v=4},{v=0},{v=0},{v=0},{v=4},{v=0},{v=1},{v=0},{v=1},{v=0},{v=0},{v=0},{v=1}, {v=0},{v=4},{v=0},{v=0},{v=0},{v=4},{v=0},{v=2},{v=0},{v=1},{v=0},{v=3},{v=0}, {v=4},{v=0},{v=1},{v=0},{v=1},{v=0},{v=0},{v=0},{v=3},{v=0},{v=3},{v=0},{v=4}, {v=0},{v=4},{v=0},{v=3},{v=0},{v=1},{v=0},{v=2},{v=0},{v=3},{v=0},{v=2},{v=0}, {v=1},{v=0},{v=0},{v=0},{v=4},{v=0},{v=1},{v=0},{v=2},{v=0},{v=3},{v=0},{v=0}, {v=0},{v=3},{v=0},{v=3},{v=0},{v=4},{v=0},{v=4},{v=0},{v=3},{v=0},{v=1},{v=0}, {v=2},{v=0},{v=3},{v=0},{v=2},{v=0},{v=4},{v=0},{v=0},{v=0},{v=1},{v=0},{v=4}, {v=0},{v=3},{v=0},{v=2},{v=0},{v=0},{v=0} } rank={{ {v='██ ██ ██ ██ ██ ██ ██▌'}, {v='█ ▌█  █ ▌█  █  █ ▌ ▌ '}, {v='██ ██ ██ ██ ██ █   ▌ '}, {v='█  █  █▌ █  █  █ ▌ ▌ '}, {v='█  ██ ▌█ █  ██ ██  ▌ '} },{ {v='███ ███ ███ ██ ███'}, {v='█   █ █ █   █ █  █ '}, {v='█ █▌███ ███ ███  █ '}, {v='█ █ ██  █   █ █  █ '}, {v='███ █ █▌███ █ █  █ '} },{ {v='███ ███ ███ ██▌'}, {v='█   █ █ █ █ █ █'}, {v='█ █▌█ █ █ █ █ █'}, {v='█ █ █ █ █ █ █ █'}, {v='███ ███ ███ ███'} },{ {v='██▌ ███ ███'}, {v='█ █ █ █ █ █'}, {v='███ █ █ █ █'}, {v='█ █ █ █ █ █'}, {v='███ ███ ███'} },{ {v='███ ███ ██▌██▌'}, {v='▌█ ▌ █  █  █   '}, {v='▌█ ▌ █  ██▌██▌'}, {v='▌█ ▌ █    ▌  ▌'}, {v='▌█ ▌███ ██▌██▌'} }}; lyrics= { {v='哎依~呀依呀依呀(請自行想像音樂)'}, {v='哎依~呀依呀依呀'}, {v='哎依~呀依呀依呀(快要開始了)'}, {v='我的殺母賴到哪去啦?(嚇!)'}, {v='(間奏)'}, {v='(間奏2)'}, {v='(間奏3)'}, {v='.......我一直'}, {v='在找一個男人'}, {v='誰可以橫跨日本'}, {v='只是要去找'}, {v='找到我的殺母賴'}, {v='我的他是強壯的'}, {v='害羞的與熊搏鬥'}, {v='是的我需要, '}, {v='我需要來杯殺母賴'}, {v='哎依~呀依呀依呀'}, {v='我是你的小奶油飛'}, {v='綠色、黑色和藍色(的霉菌)'}, {v='把天空染滿色彩'}, {v='哎依~呀依呀依呀'}, {v='我是你的小奶油飛'}, {v='綠色、黑色和藍色(的霉菌)'}, {v='把天空染滿色彩'}, {v='(間奏)'}, {v='(間奏2)'}, {v='(間奏3)'}, {v='.........我已經'}, {v='在木頭堆裡找了很久'}, {v='還有在喜馬拉雅山上'}, {v='這一切只是為了'}, {v='找我那害羞的殺母賴'}, {v='他永遠不會後悔'}, {v='上網跟我交往'}, {v='沒錯我需要'}, {v='我需要找個殺母賴'}, {v='哎依~呀依呀依呀'}, {v='我是你的小奶油飛'}, {v='綠色、黑色和藍色(的霉菌)'}, {v='把天空染滿色彩'}, {v='哎依~呀依呀依呀'}, {v='我是你的小奶油飛'}, {v='綠色、黑色和藍色(的霉菌)'}, {v='把天空染滿色彩'}, {v='(完)'}} function _ip(pos,line,index) bbs.move(pos+line,index*6+2) end function repose() _gauge_rep.x=math.floor(math.random()*3); _gauge_rep.y=math.floor(math.random()*3); end function _score(idx,line) for i=1,5 do bbs.move(line+i-1+_gauge_rep.y,35+_gauge_rep.x); bbs.outs(rank[idx][i].v) end if combo>10 then bbs.move(line+6+_gauge_rep.y,40); bbs.outs("Combo "..combo) end end function score(gap) local result bbs.move(2,1) if gap<0.6 then bbs.color(1,33); _score(1,5); result=2; elseif gap<0.9 then bbs.color(1,32); _score(2,5); result=1; elseif gap<1.2 then bbs.color(0,36); _score(3,5); result=0; elseif gap<1.5 then bbs.color(0,35); _score(4,5); result=-1; else bbs.color(0,31); _score(5,5); result=-2; end bbs.color(0,37,40); return result end function icon(pos,index,c) if index==1 then _ip(pos,0,index); bbs.color(0,30+c); bbs.outs('◢▄'); _ip(pos,1,index); bbs.outs('◥');bbs.color(0,30,40+c);bbs.outs('▄'); bbs.color(); elseif index==2 then _ip(pos,0,index); bbs.color(0,30+c); bbs.outs(' █ '); _ip(pos,1,index); bbs.outs('◥◤');bbs.color(); elseif index==3 then _ip(pos,0,index); bbs.color(0,30+c); bbs.outs('◢◣'); _ip(pos,1,index); bbs.outs(' █ ');bbs.color(); elseif index==4 then _ip(pos,0,index); bbs.color(0,30+c); bbs.outs('▄◣'); _ip(pos,1,index); bbs.color(0,30,40+c);bbs.outs('▄');bbs.color(0,30+c); bbs.outs('◤'); bbs.color(); end end function setgaugecolor(gauge) if gauge<1 then bbs.color(0,30,41); elseif gauge<4 then bbs.color(0,37,41); elseif gauge<7 then bbs.color(0,33,42); elseif gauge>9 then bbs.color(1,33,46); else bbs.color(0,33,45) end end rptr=-10 ptr=-10 size=table.getn(notes) rn=table.getn(lyrics) duration=0.0 start=bbs.clock() scoring=0 _gauge_rep={x=0,y=0} combo=0 repeat bbs.clear() bbs.title('Ctrl-C 離開 / Dash Dash Revolution - PTT Remix - Butterfly / smile.dk ') bbs.move(1,1); setgaugecolor(gauge) bbs.outs(' ') bbs.move(2,1) bbs.outs('◢'); for i=1,math.floor(gauge*2.0) do bbs.outs('█'); end bbs.color(0,30) for i=1,20-math.floor(gauge*2.0) do bbs.outs('█'); end setgaugecolor(gauge) bbs.outs(' ') bbs.move(3,1); bbs.outs(' ') bbs.color(0,37,40); bbs.color(0,34); bbs.move(6,4); bbs.outs('───────────────'); for i=1,4 do icon(6,i,4); end bbs.color(); for i=-6,10 do j=ptr+i if j>0 and j<=size and notes[j].v>0 then if (i+ptr)%2==1 then c=2; else c=1; end icon(i+10,notes[j].v,c) end end bbs.move(1,1) bbs.color(1,30,40); -- bbs.outs(ptr..' '..size..' time '..((bbs.time()-start))) ptr = math.floor(speed*(bbs.clock()-start))-10 rptr = math.floor(math.floor(speed*(bbs.clock()-start))/8) result=0 if bbs.kbhit(duration) then c=bbs.getch() time_hit = bbs.clock() if c=='LEFT' then u=1; end if c=='DOWN' then u=2; end if c=='UP' then u=3; end if c=='RIGHT' then u=4; end if ptr-delay>0 and ptr-delay<=size then repose() if notes[ptr-delay].v==u then time_perfect = ((ptr+10)/speed)+start gap = math.abs(speed*(time_hit-time_perfect)) scoring=bbs.clock()+1 result=score(gap) notes[ptr-delay].v=0 elseif notes[ptr-delay].v>0 then gap = 10 scoring=bbs.clock()+1 result=score(gap) notes[ptr-delay].v=0 end end end if ptr-delay-2>0 and ptr-delay-2<=size and notes[ptr-delay-2].v>0 then gap=10 scoring=bbs.clock()+1 result=score(gap) repose() end gauge = gauge + result/4 if result>0 then combo=combo+1; end if result<0 then combo=0; end if gauge<0 then gauge=0; end if gauge>10 then gauge=10; end -- bbs.move(1,50); bbs.outs(gap); -- bbs.outs(' '..rptr..' '..rn); if scoring-bbs.clock()>0 then score(gap) end if rptr>0 and rptr<=rn then bbs.move(22,7) bbs.color(1,37) bbs.outs(lyrics[rptr].v) bbs.color(0) end bbs.refresh() until ptr>size+10 --#BBSLUA -- ※ 發信站: 批踢踢兔(ptt2.cc) ◆ From: 140.112.30.51 -- -- 我很正吧~~____˙﹏˙ ▕ ▏ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 220.128.65.212

01/07 16:24, , 1F
你就算po在p1也不能玩........
01/07 16:24, 1F

01/07 16:24, , 2F
好奇的可以去批兔 BBS-Lua 版看文 這功能挺神的
01/07 16:24, 2F

01/07 16:56, , 3F
為什麼去P2看來是一樣?
01/07 16:56, 3F

01/07 16:58, , 4F
不會吧 我用pcman 按大P遊玩正常
01/07 16:58, 4F

01/07 17:18, , 5F
XD原來批萬不能玩唷
01/07 17:18, 5F

01/07 17:21, , 6F
該不會是系統太舊吧?
01/07 17:21, 6F

01/07 17:45, , 7F
不是很瞭解你的問題 你是在問為什麼批萬不能玩嗎 XD
01/07 17:45, 7F

01/07 19:15, , 8F
批萬還沒實裝這樣 因為這還在批兔測試中
01/07 19:15, 8F

01/07 19:25, , 9F
.....批萬比批兔早....不是我的系統(  ̄ c ̄)y▂ξ
01/07 19:25, 9F
文章代碼(AID): #17WTcpQD (MusicGame)