[PSP ] DaedalusX64 SVN r677 signed with Preview Pack

看板Modchip作者 (ドラ)時間13年前 (2011/03/08 13:17), 編輯推噓2(202)
留言4則, 4人參與, 最新討論串1/1
來源:http://tinyurl.com/4gj8b3n Hello guys, I signed DaedalusX64 SVN r677 for ALL Firmwares ;) Changelog: DaedalusX64 SVN Changelog: r670 [=>] Merged from Dev branch: Rev 124 - Salvy [+] Rewrote dialogs using EasyMessage lib by jojojoris [!] Added blendmode for waterfall in SpiderMan [~] Cleaned up blender abit [~] Cleaned up a warning Rev 125 - Corn [+] Fix compile issue + Blend Explorer text Rev 126 - Salvy [!] Light up easymsg lib [~] Converted all our dialogs using easymsg lib (big clean up too) [+] Added new compile option to turn off dialogs (this only enabled for dev and profile builds) Rev 127 - bdacanay [+] Added lots of Pokemon Stadium 2 blends [+] Added one Doubutsu no Mori blend [~] Cleaned up some minor things in the blend file to keep it looking clean r671 [-] Merged makefile from last commit (roms.ini conflict interrupted when I was uploading it..) r672 [=>] Merged from Dev branch: Rev 128 - Corn [!] Fix some blends that broke RR64 (and others?) [!] Unified Blend debug output text [!] Reworked Zbuffer enable/disable in PSPrenderer Rev 129 - Corn [!] Possible fix/hack for SM64 stars blend [!] Calling proper function for clearing Zbuffer(also adding proper cast for passed variable) Rev 130 - Salvy [~] Do not force saving when entering pause menu (Note : more testings is needed to make sure savings didn't get broken!!) [~] Simplify our dialogs abit [~] Separate UpdateFrame for GUI (more clean ups are needed though) [!] Use ClearZbuffer for clean scene [~] Made exception handler release only (breaks gdb in debug builds) Rev 131 Salvy [~] forgot this Rev 132 - Corn [!] fix compile issue in prev rev [!] added hack for Wonder Project J2 (should show text properly now) r673 [=>] Merged from Dev branch: Rev 133 - Corn [-] Revert Salvys Clean scene change in DLparser Rev 134 - Corn [!] improved wonder project hack performance (only reload relevant textures) Rev 135 - Corn [+] Auto FS 1 & 2 works now [!] improved wonder project hack [!] improved Zfight logic Rev 136 - Corn [-] Reverted UpdateFrame() change Rev 137 - Salvy [!] Fixed two bugs in oshle when loading from ss (fixes Doom and RR64 when loading from ss) [!] Inlined IsDirty ( We need to clean up N64RegisterCachePSP, is really messy ) [~] Small changes to polish gui for Beta 3 r674 [=>] Merged from Dev branch: Rev 138 - Salvy [~] tight up buttons wrapper Rev 139 - Salvy [~] Minor change when using gprof build [!] Avoid ending up trying to get length from mem in osAiGetLength when audio is disabled. Rev 140 - Corn [!] Scissor fix (might need more work) [!] Some changes in options texts Rev 141 - Salvy [!] Added hack to disabled osSendMesg in Animal Crossing (it works now with OSHLE) Rev 142 - Corn [+] Added more warnings to options [!] moved copy/fill logic from PSPrenderer to DLparser [!] Fixed logic/compile warning from previous rev r675 [=>] Merged from Dev branch: Rev 143 - Salvy [~] Patch_bzero use old Daedalus7 implementation (slower, otherwise Chameleon Twist 2 won't work :/) [~] Removed Check N64 FP Usage option (no longer needed) [~] Replaced update screen option with a hack (is only needed for CT2) Rev 144 - Corn [!] Optimized Patch_bzero() Rev 145 - Corn [!] Ops, corrected order in Patch_bzero() Rev 146 - Salvy [!] Refactor how we apply oshle hacks Rev 147 - Salvy [!] Fixed shadows, Mask logo, and Sky in MM Rev 148 - Bdacanay [~] Fixed a Conker blend r676 [=>] Merged from Dev branch: Rev 149 - Corn [!] RDP_OtherMode fix this is still needed for proper rendering/blending(MM shadow, Zfight OOT/MM + others, WIP) Rev 150 - Corn [!] consolidated gRDPOtherMode variables to just one struct Rev 151 - bdacanay [+] Added several new menu colors including turquoise, orange, purple, and grey. Rev 152 - Corn [!] Fixed missed correction for custom DLParser_TexRect_Last_Legion() [!] Fixed color warning from Bdacanay [!] some small cleanup Rev 153 - bdacanay [+] Updated all of the recommended settings to reflect the option changes [-] Replaced some compatibility colors with colors ones that were recently defined Rev 154 - Salvy [!] Tagging as Beta 3 [!] Fixed debug build [!] Fixed two bad blendmodes [+] Added blender for mountains in Wipeout [+] Enabled depth hack for Wipeout (fixes depth issues) r677 Note : This the last merge, Dev rev 159 is Beta 3 [=>] Merged from Dev branch: Rev 155 - Bdacanay [+] Updated all of the compat codes Rev 156 - Bdacanay [-] Removed all of the dead forced options Rev 157 - Corn [!] optimized build config for best overall speed in B3 Rev 158 - Salvy [~] Fixed regression in osTaskLoad if sync was enabled [!] Removed -fno-builtin Rev 159 - Salvy [!] Reverted changes to bcopy (we need to profile them) [!] Bumped oshle version Here's DaedalusX64 SVN r677: http://www.mediafire.com/?j7a3zacddeg6x00 And here's it including the preview pack: http://www.mediafire.com/?lz52z3ddxfka3ac My mediafire folder: http://www.mediafire.com/?7381uu93dagt6 -- ▂▁ ▄▄◥ ▂▂ GBψ ▇▆ ▆▆ ◥█ ▄ ▄ ▆▆ ◤◤ ▄▄▅▃ ▄▄ ▄▄ ▃▅ ▄▄◢◣▆ ▆▆ ▆▃▅▃ ▃▅▃▆   ◥◣_ ▆▆ ◢▅▄▃▂▁ ▄▄ ▃▃▂▄◣   For UnknownX -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 220.133.73.42 UnknownX:轉錄至看板 Emulator 03/08 13:17

03/08 13:40, , 1F
呃 小弟不才 請問大大 這是什麼@@?
03/08 13:40, 1F

03/08 13:44, , 2F
可在官方系統下運行的N64模擬器
03/08 13:44, 2F

03/08 14:02, , 3F
官方系統?!
03/08 14:02, 3F

03/08 16:37, , 4F
就po的訊息頭幾句看起來~這是簽署版
03/08 16:37, 4F
文章代碼(AID): #1DTRlecU (Modchip)