[情報] 1.3.1更新情報大全(2)~世界生成與生物篇
明天就要推出1.3,但是還沒有人翻譯,所以我就翻了(聽說巴哈有orz)
我會附上英文部分,如果翻譯有錯歡迎指證 感謝
謝謝zxcvforz大的指教m(_ _)m
來自:http://www.minecraftwiki.net/wiki/Upcoming_features
World Generation
世界生成
‧Made sub-biome type mountains like Desert Hills or Ice Mountains taller
讓子生態種類的山,像冰山或沙漠丘更高
‧Made cocoa beans appear on some small jungle trees
讓可可豆生成在小叢林樹上
‧Beaches look closely to what they looked like in Beta 1.7.3 when using
"Large Biomes" world type
在大型生態系這種世界種類中,沙灘看起來比較像舊版的
‧Added optional starting chest on non-hardcore worlds
在非hardcore模式中,可以選擇一開始的時候是不是有獎勵箱(比較好度過第一天)
-Contents: wooden & stone tools, bread, apples, logs, planks and sticks
可能內容物:木製石製工具、麵包、蘋果、對數(原木)、普朗克(木材)、棒子
‧Added large biomes world type, increasing biome sizes immensely
增加"大型生態系"這種世界種類,就是把一般世界擴大十六倍就對了
(編按:其他世界種類:超平坦...等等)(16倍=x 4倍 * z 4倍)
‧Added desert-specific villages
新增沙漠村莊(編按:原本石頭和木頭做的房子變成砂磚,只長在沙漠)
‧Added Desert Temples
新增沙漠廟
-Built out of various kinds of sandstone and wool
由不同種類的砂磚和羊毛組成
-Include hidden chest room and TNT trap, with loot including rotten flesh,
bones, iron ingots and gold ingots, diamonds and emeralds
有隱藏寶物箱房和TNT陷阱
‧Added Jungle Temples
新增叢林廟
-Built out of various kinds of cobblestone
由不同種類的碎石組成(編按:生存模式唯一合法可以拿到回字磚的地方!!)
-Contain multiple tripwire traps triggering dispensers filled with arrows
包含各種不同的絆線陷阱,踩到會萬箭穿心
-Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds
and emeralds
有隱藏寶箱房(編按:要按密碼才進得去)
‧Added emerald ore
新增綠寶石礦
-Only generates in Extreme Hills biomes
只生成在高山生態系
-Occurs up to 8 times per chunk in veins of 1
生成率最高是一個chunk來八個
-Generates between layers 4 and 31, inclusive
主要生成在第4到31層
Mobs
生物
‧Pigs
-Drop 1-3 meat now
豬現在會掉1-3塊肉(而不是0-2)
‧Slimes
-Reduced spawn rate in superflat maps
減少史萊姆在超平坦世界種類的生成率
‧Silverfish
-When suffering from poison potions, they will now spawn more silverfish from
nearby silverfish blocks more often
當蠹魚(ㄉㄨˋ)不是蠢魚被藥水傷害時,他們的生成速度會加速上升
‧Creepers
-Increased knockback effect
增加苦力怕打玩家炸飛效果
-Depending on difficulty, they do more damage now:
+ Easy: ~50% less damage
+ Normal: same damage as before
+ Hard: 33.3…% more damage
爆炸威力改變,簡單模式減少50%,一般不變,困難模式增加33.33%
‧Creepers & Spiders
-Become aggressive towards the last mob or player that hit them now
苦力怕和蜘蛛現在會主動攻擊最後K他的生物或玩家
‧Skeletons, Creepers & Zombies
-Become neutral against players again a few seconds after being hit in
Creative
骷髏、苦力怕和殭屍在創造模式中你K他後等幾秒鐘會恢復中立
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 140.112.28.119
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就...回憶起大一普物和微積分的年代:P
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他拿掉,一堆鄉民抗議
jeb最後還tweet說我輸了我妥協了 但是降低機率
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07/31 20:39, , 3F
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回去罰寫10遍= =+
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No 但是如果新產生(以前沒走過的)就會
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不是 時間不定
而且國外有時差啦!! 人家是瑞典(好像)時間
說不定瑞典拿金牌就會早點推出了XD
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避免貨幣貶值阿XD
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而且產生率還比鑽石低很多
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感謝你的愛戴m(_ _)m
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我之前和人家討論過 小麥最好用沒錯
所以我現在每天都在農田旁邊站著=v=
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腐肉拿掉了!! 因為太好換
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你只要跟他交易過就會新增種類
去爬我的文有寫~
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只有三顆
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※ 編輯: andychay2 來自: 140.112.28.119 (08/01 02:05)
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