[問題] 校準一隻英雄的數值有多困難
RITO的設計師
絞盡腦汁設計出有新意的英雄
還要搭配各式各樣的背景故事
從打三下變三顆球
或是可以騎乘寵物丟夾子
都算是值得鼓勵的
但是英雄的數值是不是很難調整
每隻新角過個兩版
一定要吃個一兩刀 有時候還是太強
像我們的沙皇 多吃好幾刀 吃到都冷凍了
請問版上眾菁英
英雄數值有多難設計呢 o'_'o ?
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噓
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