[ RPG] 有關互砍~
下面是開發者說的話~
大意是說以後好像會對互砍稍做限制~
就是限制在某個地方,要花一點錢~
或許也會限制時間?!
剩下的自己看 :)
(看板面都是討論六堆的,就來個點點RPG的文章吧)
It would be easy to remove pvp training ability. I think at some point this
may happen ... but .. FIRST ... we should (and will, if i have anything to do
with it!) make a fair and controlled way players can train (which IS
necessary) without feeling they are cheating.
I have discussed over the ideas with a few players now, and they all like
them:
A training dojo (arena) where you pay a (small!) fee to enter.
You go to a training partner - basically a chained up creature
You tell an NPC to give the creature the right weapon for your skills (you
need it to hurt you for you to gain attack)
Also NPC makes creature appropriate def so you don't kill him/but you can hit
him
You start hitting and voila
He will have high base hp and will auto heal himself regularly
After T time in dojo it's time for you to be moved out, unless you left
already
You can go to dojo N times a week (maybe 1 a day say)
Your friend might be in the next booth from you, you can talk to him as you
train
It is still your responsibility to eat and heal yourself.
I really like this idea and the way I have laid it out it will not be at all
hard to implement. It really does use existing features.
Of course some may complain as there will now be a time limit (1-2 hours per
day? more?) but I think the fun aspect will be good and it will be a relief
to know that your training is not considered to be cheating.
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