[問題] 子物件的影格有可以和父物件溝通的語法嗎?
我想要知道子物件播放到第n格的時機
是否只能用父物件一直去檢查子物件播放到哪了
還是可以在子物件中的影格寫上什麼
讓它執行到該格就丟出一個事件?
感謝
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◆ From: 163.13.127.91
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元件庫b_bbomb物件影格中:
//丟出booming事件
dispatchEvent(new Event("booming"));
stop();
場景一影格中:
//在靜態物件world中動態產生b_bbomb物件
tempMC=new b_bbomb();
tempMC.x=Math.floor(temp1x/22.5)*22.5;
tempMC.y=Math.floor((temp1y-40)/22.5)*22.5+40;
world.addChildAt(tempMC,0);
//監聽booming事件
addEventListener("booming",function(E:Event):void{
trace("!");
將丟出booming事件的物件隱藏
E.currentTarget.visible=false;
});
但是現在連trace("!");都沒有跑出來QQ
※ 編輯: hirabbitt 來自: 163.13.127.91 (05/20 18:18)
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