Re: Graphical Terminal Environment

看板FB_hackers作者時間13年前 (2012/03/07 02:01), 編輯推噓0(000)
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On 3/6/2012 11:19 AM, Adam Vande More wrote: > On Tue, Mar 6, 2012 at 9:55 AM, Brandon Falk <bfalk_bsd@brandonfa.lk > <mailto:bfalk_bsd@brandonfa.lk>> wrote: > > > I'd plan to have it do more than just lines and dots. Pretty much anything > you'd > need to set up a basic interface with text, boxes, maybe circles. Just an API > similar to OpenGL for 2d graphics minus shading and lighting. Think of > anything > you'd need for making simple 2d apps, and I'd throw it in. > > > Sounds like you are reinventing SDL. > > > > -- > Adam Vande More SDL is massive to what I plan on doing, and SDL is dependent on X11. I don't plan on making it powerful enough to really do any graphics, although I'd branch the driver, one for minimal use in a high resolution terminal environment, and the other could be for maybe designing a whole new future for even games and such. -Brandon _______________________________________________ freebsd-hackers@freebsd.org mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-hackers To unsubscribe, send any mail to "freebsd-hackers-unsubscribe@freebsd.org"
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