Re: Graphical Terminal Environment
On 3/6/2012 11:19 AM, Adam Vande More wrote:
> On Tue, Mar 6, 2012 at 9:55 AM, Brandon Falk <bfalk_bsd@brandonfa.lk
> <mailto:bfalk_bsd@brandonfa.lk>> wrote:
>
>
> I'd plan to have it do more than just lines and dots. Pretty much anything
> you'd
> need to set up a basic interface with text, boxes, maybe circles. Just an API
> similar to OpenGL for 2d graphics minus shading and lighting. Think of
> anything
> you'd need for making simple 2d apps, and I'd throw it in.
>
>
> Sounds like you are reinventing SDL.
>
>
>
> --
> Adam Vande More
SDL is massive to what I plan on doing, and SDL is dependent on X11. I don't
plan on making it powerful enough to really do any graphics, although I'd branch
the driver, one for minimal use in a high resolution terminal environment, and
the other could be for maybe designing a whole new future for even games and such.
-Brandon
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