[新聞] Cxbx-Reloaded WIP

看板Emulator作者 (哼哼)時間11年前 (2013/06/20 20:58), 編輯推噓2(201)
留言3則, 3人參與, 最新討論串1/1
下版大躍進( ′-`)y-~ A branch of the Cxbx source code with support for 64-bit operating systems. This branch has been renamed to Cxbx-Reloaded and started from version 0.0.1 as I plan to completely rewrite large portions of the emulator. Main Features: .64-bit support! .Able to boot and get ingame in Turok Evolution, and Futurama. .May work with other titles, I have not yet tested much outside of these. Differences from mainline Cxbx: .Corrected generation of SizeOfImage field in converted executables (Fixes .0xC000007b on Windows 64-bit) .Partial emulation of the FS register without using the LDT (Allows Xbox games to execute on Windows 64-bit) Known Issues: .Included project file only known to compile with Visual Studio 2010, can be compiled with other versions by using project files from a different branch. .Code to work around enhanced memory protection in 64-bit assumes executable is named "default.exe" and will break on games with multiple XBE files. .FS register emulation is incomplete, only essential FS register accesses are hooked. .Incomplete FS register emulation makes Cxbx unstable, may not run if you have lots of background applications open. .Debug builds have very low compatibility, release builds are more compatible, try to avoid running games in Debug mode .All titles crash if console output is enabled, disabling it allows games to boot. https://github.com/SoullessSentinel/Cxbx-Reloaded -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 114.45.163.64

06/20 22:32, , 1F
可以玩orta沒?可以我就要哭了...
06/20 22:32, 1F

06/21 12:20, , 2F
喔喔,64-bit support!
06/21 12:20, 2F

07/13 14:26, , 3F
我也在等他可以玩orta XDD
07/13 14:26, 3F
文章代碼(AID): #1HmlneTo (Emulator)