[新聞] (NDS) No$gba v2.7

看板Emulator作者 (ムカ着火ファイヤー)時間11年前 (2013/05/24 12:32), 編輯推噓7(704)
留言11則, 7人參與, 最新討論串1/1
2013.05.23 No$gba v2.7 various gba/nds/cpu/gui improvements and details: - help: updated gbatek standalone version 2.7 (around fifty news since 2.5) - sizing: added game window sizing support in NDS mode, and in multimachine mode - multimachine: fixed some bugs on adding/removing additional NDS machines - dos: fixed destroyed ebx register in memory handle resizing function - dos: fixed missing nds_color_xlat re-initialization on dos video mode changes - dos: fixed wrong resolution in 320x200pix mode (emu-vga mov cx,320 for lowres) - gba/help: added partial gba wireless adapter details - gba/help: added gameboy player detect/unlock/rumble info (thanks flubba) - nds/help: added expansion ram detection/unlocking info (thanks rick lick wong) - gui: created own help engine (instead of microcrap's suicidal windows .hlp) - gui: added dos/windows help engines to gaming-versions (with short help text) - internal: uses new overlay engine for help.pak, xmit-nds.pak, pockclon.pak - removed bg_gif feature (no$gmb relict that was probably never used in no$gba) - gba/help: added video interlace info (thanks damian yerrik) - debugmsg: added optional dma-transfer and serial-port (normal mode) logging - debugmsg: changed debug message window to use nonproportional fixedwidth font - debugmsg: added new debug I/O ports 4FFFAxxh (alternate to old "mov r12,r12") - debugmsg/help: added info on no$gba (and ensata) debug pseudo I/O ports - cpu: supports "blx lr" (both arm and thumb) (used by FF4) (thanks X-0D X-0D) - cpu: supports 2nd half of thumb-bl-opcode (used by MarioGolfAdvanceTour.gba) - a22i: fixed thumb add rd,=adr (unsigned 8bit offset, not 7bit with 1bit sign) - a22i: recognizes thumb add/sub rx,ry as short-form for add/sub rx,rx,ry - a22i: recognizes thumb labels starting with "b" (were treated as "b{cond}") - a22i: accepts thumb ldr/str rd,[sp] with omitted zero-immediate offset - pockstat: emulates sony pocketstation (uses arm cpu too, otherwise offtopic) - debug: added new emu-detection and string/character-output (via port 4FFFAxxh) - laptop/controls: backspace disables delays (same as keypad+ on real keyboards) - nds/wifi: emulates aid_low and aid_full masking, stats masking, stats auto_res - nds/3d: soft-detail: emulates disp_1dot_depth (if enabled checks all w-coords) - nds/3d/help: added note that disp_1dot_depth checks all vertices of the poly - nds/3d/help: added note that disp_1dot_depth is actually a 0dot_depth check - nds/3d/help: added note that disp_1dot_depth always uses W-coord (not Z-coord) - nds/3d: stores disp_1dot_depth changes as pseudo gx command in command buffer - nds/3d: soft-detail: emulates depth_equal tolerance, raised frac_z from 5 to 6 - nds/3d/help: added info on depth_equal tolerance (+/-200h within 24bit range) - nds/3d/help: added disabled alpha_blend info (size reduction, rgba overwrite) - nds/3d: soft-detail: reduces size of translucent polys if alpha-blend disabled - nds/timing-fix: prevents dumbloop-trick on legitimate div/sqrt-busy waitloops - nds/3d: soft-detail: bypasses alpha-blending when framebuf alpha=0 (rearplane) - nds/3d: soft-detail: bypasses alpha-blending when master-disabled in disp3dcnt - nds/3d: soft-accuracy: boxtest uses new soft3d clipping code (for all 6 quads) - nds/3d/help: added alpha-blending formulas (for blending polygon vs framebuf) - gba-micro/help: added note on slower 256K main ram (crashes when overclocked) - gba-micro/help: added case/joypad ascii-arts, mentioned unsupported dmg/cgb - gba-micro/help: added pinouts for supply/sio/phones/lcd/backlight/powerchips - nds/3d: soft-detail: supports alpha_test_ref (if enabled) (full range 0..31) - nds/3d: soft-accuracy: raised div_w resolution from 40000000h/w to FFFFFFFFh/w - nds/3d/help: corrected alpha_test_ref (hide if below-or-equal) (instead below) - nds/3d/help: added notes on edge-marking problems (with translucent polygons) - nds/3d/help: added fog blending formula, added note on fog glitch (1st alpha) - nds/3d: soft-detail: applies fog when enabled (depth/flag/color/alpha/mode) - nds/3d: soft-detail: explodes fog_table (only if enabled and only if changed) - nds/3d: soft-bugfix: fixed transulcent mask (new id only, not new OR old id) - debug/profiler: fixed crash in the profiler list window (occured in v2.6b) ______________________________________________________________________________ 下載:2.7 http://nocash.emubase.de/gba-pp.htm Donate! 2.6a http://nocash.emubase.de/no$gba-w.zip http://nocash.emubase.de/no$gba-d.zip 官方:http://nocash.emubase.de/gba.htm -- ポーラステーション http://perryt0517.wordpress.com/ -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 118.168.27.38 ※ 編輯: conpo 來自: 118.168.27.38 (05/24 12:33)

05/24 12:46, , 1F
這個讚喔 作者又缺錢是吧XD
05/24 12:46, 1F

05/24 14:25, , 2F
標題不用錢 升級要錢 作者錢缺的很掙扎
05/24 14:25, 2F

05/24 16:45, , 3F
是說2.7要錢是嗎?
05/24 16:45, 3F

05/24 16:55, , 4F
Yes,要拿到新版需要贊助,前一版則是免費公開
05/24 16:55, 4F

05/24 17:24, , 5F
推這個模擬器啦~低配備的可以玩的順~
05/24 17:24, 5F

05/24 23:58, , 6F
想用
05/24 23:58, 6F

05/26 00:41, , 7F
存檔正常關閉才寫硬碟還是老樣子,比較明顯是多了內建放大
05/26 00:41, 7F

05/26 00:42, , 8F
DQ4原野一樣慢,NO$Zoomer、NO$PMP&WTT 無法對應新版
05/26 00:42, 8F

05/26 14:14, , 9F
最大的缺點丟存檔沒解決,最大的優點zoomer沒了,不用也罷
05/26 14:14, 9F

05/28 21:08, , 10F
幾套防毒軟體均搜尋到2.7有病毒
05/28 21:08, 10F

07/03 20:48, , 11F
nocash but donate
07/03 20:48, 11F
文章代碼(AID): #1Hdkrjc5 (Emulator)