[新聞] (PSP) PCSP v0.5.4

看板Emulator作者 (びんぼうがみ)時間12年前 (2011/10/05 11:20), 編輯推噓2(201)
留言3則, 2人參與, 最新討論串1/1
2011.10.05 不是jpcsp喔!是PCSP,另一款默默在開發的PSP模擬器。 General * Experimental Dynamic shaders . A lot faster works in a few demos – use it at your own risk * Added VEH handler for win32 * New portable fiber implementation for win, linux and macosx 32/64-bit. * GLEW is now used instead of GLEE * Better thread behavior for KernelVsync * Fix a bug with opengl renderer when trying to unbind a shader program never binded HLE * Implementation of sceRtcSetDosTime ,sceRtcIsLeapYear ,sceRtcCompareTick * Implemented adding of ticks. (11 syscalls) * Fix sceRtcGetCurrentTick() * Fixed sceKernelLibcTime() * Implementation for sceKernelPollSema() * Fixes in KernelEventFlag * added loading of files after resetting emu. (sceKernelLoadExec case) * Improved and refactored module management code into sceKernelModule. * Started implementation of restarting features for PCSP. * Partially implemented sceKernelLoadExec GE * Partial implementation for CMD_SIGNAL * Fixed pc address and stall address * Added LogicalOperation, corrected StencilTest * CMD_TLEVEL was wrong * Implementation of spline decoding * fix LOD issues in micromachines * fix a bug with DXTn compressed textures sound * sceAtrac3plus: source cleanup ______________________________________________________________________________ 下載:http://www.sendspace.com/file/z0izvj 官方:http://code.google.com/p/pcsp/ ※ 編輯: conpo 來自: 59.115.180.198 (10/05 11:21)

10/05 13:29, , 1F
原來有另一組開發哩,完全沒想到
10/05 13:29, 1F

10/05 13:31, , 2F
不過,看起來是開起步不久@@
10/05 13:31, 2F

10/05 18:01, , 3F
很多這種起步不久的模擬器 都只出現一段時間後就消失了
10/05 18:01, 3F
文章代碼(AID): #1EYyq40c (Emulator)