[情報] 7.02 Update (General Changes)

看板DotA2作者 (海陸兩用體育長宵夜型態)時間7年前 (2017/02/09 15:22), 7年前編輯推噓10(10012)
留言22則, 10人參與, 最新討論串1/1
http://www.dota2.com/news/updates/27381/ 7.02 ====== General Changes: 一般改動: -- * Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die Shrine 現在要等其中一個高地塔(T3,兵營旁邊的)倒了之後才能夠被攻擊(和高 地內的一樣) * Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200) 真眼現在是100元/個為單位(以前是200元/2個) * Added Lycan to CM 將狼人加入隊長模式中 * Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10% 薩泰爾戲法者(某個野怪)的淨化技能的緩速由100/80/60/40/20改為50/40/30/20/10% * Helm of the Dominator All Stats from 6 to 4 * Helm of the Dominator creeps now give a constant 125 gold bounty 支配頭盔的全屬性增加由6改為4,並且被支配的野怪會固定給予125的擊殺賞金 * Shadow Walk damage for Silver Edge from 225 to 200 大隱刀的破隱一擊傷害由225改為200 * Tome of Knowledge additional XP per used Tome from 100 to 135 知識之書(給經驗的)的經驗值從100改為135 * Blademail damage return no longer spell lifesteals off of returned damage 刃甲的反彈傷害不會再吸血了 * Dragon Lance agility from 14 to 13 伏龍長槍的敏捷由14改為13 * Battle Fury Radius from 280 to 300 * Battle Fury Distance from 520 to 570 狂戰斧的擴散範圍由280改為300,距離由520改為570 * Bloodthorn cooldown from 11 to 13 血棘之劍的冷卻由11改為13 * Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy) 大勳章增加的護甲由10改為12 * Sange maim chance from 24% to 30% 散華致殘機率由24%改為30% * Sange and Yasha Greater Maim chance from 30% to 35% 散夜對劍的致殘機率由30%改為35% * Heaven's Halberd maim chance from 24% to 35% * Heaven's Halberd cooldown from 30 to 22 天堂戟的致殘機率由24%改為35%,冷卻由30改為22 * Regen Rune now has the same damage dispel rules as Healing Salve 回復神符現在跟藥膏有一樣的被打斷規則了(以前不會被打斷嗎?) * Aegis expiration regen now has the same damage dispel rules as Healing Salve Aegis過期的完全回復現在跟藥膏有一樣的被打斷規則了 * Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height) 假眼現在有個煙霧偵測器可以顯示位於假眼範圍內而且有被煙霧影響的敵人 * Towers no longer attack neutral team units * The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss 塔現在不會攻擊中立的隊伍(然後後面那段看不懂,有人知道的話請回覆我)

野怪那條是說被勾肥勾、拉比克抬、小小丟的野怪將暫
時不會被塔攻擊,應該是說會直接往回走 * Added more trees for TP cover around the dire towers Dire方的塔四周增加了更多的樹 * Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability) Dire方第二野區(下路那邊)的遠古野和中野怪對調 * The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan Dire方第一野區遠古野後面的插眼位置不會再看到roshan前的神符了 * Slightly adjusted the dire secondary jungle bounty rune further back Dire方第二野區的賞金神符稍微往後移了(應該往家裡的方向移動了) * Reduced spawnbox size for both Dire hard camps 減少Dire方的大野怪的復活偵測區 * Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp) Dire方第二野區的遠古野(之前是中野怪)的復活偵測區稍微外移,以避免被高台處插眼 而無法復活 * Fixed a rare case where Dire ancients could be stuck between trees when spawning 修正一個Dire方遠古野復活時會被樹卡住的情況 -- 作者 worldlet 標題 [討論] 那些年我們一起酸的姆斯 看板 NBA 打得好(曇花 都靠身體素質) 打不好(老了 技巧拙劣) 隊友打不好(弱化隊友) 隊友打得好(好粗壯的大腿) 讓球權(沒擔當) 拿球權(球霸) 踢人(沒品) 被踢(欠尻) 噴垃圾話(沒品) 被噴(玻璃心) 轉隊(抱腿) 別人轉隊(追夢) 切入有哨(金身) 沒哨(不要每天哭哭要拿哨) 大比分贏球(只會打順風球) 大比分輸球(總愛放棄比賽) Google https://goo.gl/xnnfVw -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 203.68.101.42 ※ 文章網址: https://www.ptt.cc/bbs/DotA2/M.1486624974.A.F9C.html ※ 編輯: xdanielzero (203.68.101.42), 02/09/2017 15:23:24

02/09 15:35, , 1F
回復神符那條是指說要被英雄打到才會斷
02/09 15:35, 1F

02/09 15:35, , 2F
假眼那條是說他會跟你講放在這可以看到那些地方
02/09 15:35, 2F

02/09 15:37, , 3F
野怪那條是說被勾肥勾、拉比克抬、小小丟的野怪將暫
02/09 15:37, 3F

02/09 15:37, , 4F
時不會打攻擊,應該是說會直接往回走
02/09 15:37, 4F

02/09 15:54, , 5F
天賦一堆人都有加技能傷害的可以選了
02/09 15:54, 5F

02/09 16:19, , 6F
假眼的那個模擬器好亮好傷眼...
02/09 16:19, 6F
※ 編輯: xdanielzero (203.68.101.42), 02/09/2017 16:30:46

02/09 16:32, , 7F
意思是不讓拉比克/鉤肥/小小拉野清兵了 被施放技能
02/09 16:32, 7F

02/09 16:33, , 8F
會暫時沒有仇恨
02/09 16:33, 8F

02/09 16:33, , 9F
^的單位
02/09 16:33, 9F

02/09 16:35, , 10F
比賽天輝 劣勢路/中路 夢魘方中路不能爽爽過惹
02/09 16:35, 10F

02/09 16:36, , 11F
祭壇應該是只要一個高地塔倒了,就可以拆吧
02/09 16:36, 11F

02/09 16:49, , 12F
謝囉!
02/09 16:49, 12F

02/09 17:19, , 13F
辛苦了,感謝。
02/09 17:19, 13F

02/09 17:29, , 14F
after a T3 tower dies
02/09 17:29, 14F

02/09 17:33, , 15F
a
02/09 17:33, 15F
哦對吼沒看清楚,已修正 ※ 編輯: xdanielzero (203.68.101.42), 02/09/2017 19:16:10

02/09 19:47, , 16F
假眼那個是指他會模擬實際能看到的視野範圍吧...
02/09 19:47, 16F

02/10 10:23, , 17F
經驗書那條指的是每用一次多給100經驗變成135,這樣翻會讓
02/10 10:23, 17F

02/10 10:23, , 18F
人誤會只給135經驗。
02/10 10:23, 18F

02/10 10:26, , 19F
回復神符以前是任意單位攻擊就會打斷,現在只會因英雄(及其
02/10 10:26, 19F

02/10 10:26, , 20F
控制的單位)攻擊才會打斷。
02/10 10:26, 20F

02/10 19:42, , 21F
聖壇要到高地被推才能拆很不錯
02/10 19:42, 21F

02/10 19:43, , 22F
這樣讓劣勢方至少能守住高地 就還有不錯的地圖控制
02/10 19:43, 22F
文章代碼(AID): #1Od1ZE-S (DotA2)