[情報] Am 05:00 New Patch .
Healing & Assassins
We have removed the obligatory limits for healing spells. No matter what
level of Cure or Heal you have you will have the ability to cure targets for
80% of their HP, or your HP respectively.
The mana cost for these spells has been adjusted accordingly: you will be
able to cure 12 hp spending 1 point of mana for Cure and its five times more
for the Heal.
I reinstate, the effect is always 80% whether its the targets maximum HP for
Cure spell, or 80% of your maximum HP for the Heal Spell.
If you have no mana at all or you lack mana to heal all the amount of HP the
target lacks, you will heal any HP you can.
Done with HP and Cure we go onto
Backstab It is now twice as easy to put the open wounds effect onto the
opponent if you stab them.
The Open Wounds effect deals twice as less effect in percents, but lasts
twice as much.
As of now, the Attack Foci means as much damage as Backstab does, even if it
is not a critical or regular hit.
Please do keep in mind that Attack Focus will bring chances of you succeeding
with a melee attack to unimaginable values, and that will not go as well
during you stabbing target in their back.
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Healing 和 assassin 改變.
Heal 現在總是能 heal 80%, 一點 mana cure 12 hp ==> 五倍於 heal()
(Healing lv 可以增加每點 healing 效益? 要不然要學這麼多級幹麻 :p)
Asn ==> 背刺現在有雙倍的機率會造成 Open wound, 而 open wound 效益減半時間加倍
==> solo asn 更痛苦了 ;Q .
==> Focus 修正.
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剛剛測試依然只花 30 mana . heal 2058 ...
※ 編輯: glaucophane 來自: 125.229.92.63 (04/17 05:37)
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