HAMMER2 design in progress - 1-2 year time frame

看板DFBSD_kernel作者時間14年前 (2011/05/17 02:32), 編輯推噓0(000)
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Hi, I'm a DFBSD lurker and I certainly wouldn't profess to understand everything in that document, but a comp sci degree means I just about followed :) I noticed you had decided not to store the versioned inodes in the B-Tree, which I believe is what HAMMER 1 did. I was curious why that was - I saw mention of not being able to have parent pointers in on media structures, but want sure if it was related and what the impact was. Otherwise, sounds pretty incredible; that any sub trees can be PFS, writable snapshots and multiple roots are all ingenious. Cheers, Alex J Burke. On Wednesday, 11 May 2011, Matthew Dillon <dillon@apollo.backplane.com> wrote: > 슠슠 슠I'm almost done with the design stage for the HAMMER2 filesystem and > 슠슠 슠will soon begin coding. 슠The basic design document is here: > > 슠슠 슠 슠 슠http://apollo.backplane.com/DFlyMisc/hammer2.txt > > 슠슠 슠 슠 슠Lots of tech-speak inside, attach heat sinks to your brain! > > 슠슠 슠I am going to caution that I expect it to take about a year to implement > 슠슠 슠most of the features (including the clustering bits which will be fully > 슠슠 슠integrated into the filesystem), and probably 2 years for it to reach > 슠슠 슠production stability. 슠HAMMER2 is not going to replace HAMMER1 any time > 슠슠 슠soon. > > 슠슠 슠In addition, HAMMER2 is going to have two serious restrictions relative > 슠슠 슠to other filesystems. 슠(1) HAMMER2 will not support hardlinks. 슠 And > 슠슠 슠(2) HAMMER2 has no physical way to resolve '..' and will depend on the > 슠슠 슠operating system's namecache to handle '..' (which DragonFly's will). > > 슠슠 슠There are many reasons for these restrictions, but it mostly comes down > 슠슠 슠to the complexity of cluster cache coherency and mirroring protocols > 슠슠 슠(making hardlinks extremely difficult to implement) and support for > 슠슠 슠writable snapshots (making inode_num->physical translations and parent > 슠슠 슠pointers extremely difficult to implement). 슠It's kind of a > 슠슠 슠one-or-the-other problem. > > 슠슠 슠HAMMER2 will also do away with the PFS concept, and instead any > 슠슠 슠subdirectory tree can be treated as a PFS and independently mirrored, > 슠슠 슠and also account for space & inodes used. > > 슠슠 슠So HAMMER2 is going to have a lot of cluster-friendly features. 슠A > 슠슠 슠veritable ton, but in order to be able to implement those features > 슠슠 슠in a reasonable time frame with a reasonably low degree of complexity > 슠슠 슠I had to make the above two tradeoffs. > > 슠슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠-Matt > 슠슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠Matthew Dillon > 슠슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠 슠<dillon@backplane.com> >
文章代碼(AID): #1DqMsza2 (DFBSD_kernel)
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文章代碼(AID): #1DqMsza2 (DFBSD_kernel)