[情報]Tiberium alliance 4月23號更新內容

看板CGI-Game作者 (XD)時間12年前 (2012/04/24 23:12), 編輯推噓8(8012)
留言20則, 7人參與, 最新討論串1/1
以下是不負責任翻譯 XD New Points of Interest (POI) 新的要素(POI) Beside the existing 别Tunnel Exits刹 of the Forgotten, seven new types of 别Points of Interest刹 will be added. 除了TE之外多了七種POI The game update of April 24th reveals the LOCATIONS of those new Points of Interest 4/24的更新增加了POI The new Points of Interest themselves will NOT BE ACTIVE until a game update in May POI要五月才會有作用 This will enable all alliances to plan accordingly and consider new targets 這可以讓玩家(聯盟)計畫思考新目標 Overview: The seven new types of POI are spread all over the territory of the Forgotten POI散佈在地圖上 As long as a POI belongs to the territory of an alliance, it will help to boost all alliance members by the same amount (after activation in May) POI在聯盟領地中就會對所有的成員產生增益效果 The different POI will boost tiberium, crystal and power production, attack strength of offensive units and durability of defensive units. 不同的POI增加綠礦,籃礦,電力,單種進攻兵種(三類)及防禦部隊能力 The current values of the resource production and combat strength will be reduced (after activation in May), but the boost can be about twice as strong as the reduction. 目前的資源產量及戰鬥強度會下降(POI啟動後)但是POI增加的量將是下降的兩倍 Resource production and combat values which cannot be boosted (e.g. credit production) remain unchanged. POI get significantly stronger towards the center of the world POI無法強化的資源(例如$)不變且POI往中心會變得更強(更高級) New Types of Points of Interest: Uranium Compound: Increases the damage inflicted of any attacking infantry unit of all alliance members. Uranium Compound 增加步兵傷害(所有成員) Tungsten Compound: Increases the damage inflicted of any attacking vehicle of all alliance members. Tungsten Compind 增加車輛傷害(所有成員) Aircraft Guidance Network tower: Increases the damage inflicted of any attacking aircraft unit of all alliance members. Aircraft Guidance Network tower 增加空軍傷害(所有成員) Resonator Network Tower: Increases the durability of all defending units of all alliance members Resonator Network Tower 增加所有防禦部隊耐久度(所有成員) Tiberium Control Network Hub: Adds an additional fixed amount of tiberium production per hour to each base of the alliance Tiberium Control Network Hub 增加綠礦產量(所有成員) Crystal Control Network Hub: Adds an additional fixed amount of crystal production per hour to each base of the alliance Crystal Control Network Hub 增加籃礦產量(所有成員) Reactor -- Adds an additional fixed amount of power production per hour to each base of the alliance Reactor 增加電力產量(所有成員) Bonus functionality: Each new POI has a score value, which depends on its level. As soon as a POI, e.g. Tungsten Compound, is within the alliance territory, the score value of it will be added to the total score for that type of POI owned by the alliance. 所有的POI會有分數值(跟POI等級有關) 例如TC會增加TC的分數值 Each alliance has seven total scores for the new POI, one for each type. 每個聯盟會有七種分數(對應七種POI) As soon as a total score is above 0, a bonus will apply to all alliance members, e.g. as soon as the first Tungsten Compound is occupied, each alliance member gets increased vehicle damage while attacking. 當分數高過0時POI會開始發揮效果增加對應的能力 The bonus will increase step by step as soon as the total score reaches a specific amount. 當達到特定的數值時效果會不斷地增加 Bonus multipliers by 别Points of Interest刹-rankings: An additional significant bonus multiplier is granted to alliances depending on each individual total score in comparison to other alliances. 聯盟之間會比較POI值(同類的跟同類型比) There are 7 individual ranking categories for each of the 7 new types of POI. Each alliance ranked between #1 and #40 in any of those categories will receive an additional bonus multiplier for that category. 在1~40名之間的聯盟會得到額外的POI效果 The bonus multiplier is +100% for rank #1 (= doubles the bonus), +90% for rank #2 and reduces to +1% for rank #40. 第一名得到100%(額外)第二名90%(額外) 第40名多1%(額外) While an alliance may be rank #1 for 别Tungsten Compound刹 POI, it may be #10 for 别Tiberium Control Network Hub刹. Each bonus multiplier is separate. 你可能在TC的POI拿到第一名但是TCNH的拿到第十名 每個POI的額外Bonus是獨立的 -- ※ 發信站: 批踢踢實業坊(ptt.cc) ◆ From: 125.229.115.97

04/24 23:33, , 1F
更新好快 想說才下線一下上線就更新好了...
04/24 23:33, 1F

04/25 00:31, , 2F
推翻譯 推遊戲^^
04/25 00:31, 2F

04/25 01:05, , 3F
這樣以後很難有和平了
04/25 01:05, 3F

04/25 04:18, , 4F
推,終於加入PvP元素了XD
04/25 04:18, 4F

04/25 08:33, , 5F
Peace is a lie.
04/25 08:33, 5F

04/25 12:28, , 6F
資源加成規則好像又改了 儲電的已經不會發電惹
04/25 12:28, 6F

04/25 13:23, , 7F
還是會,只是顯示的方法不同
04/25 13:23, 7F

04/25 13:23, , 8F
我其中一個16級電廠連18級儲電,顯示的是1505+1445
04/25 13:23, 8F

04/25 13:24, , 9F
另一個16級發電連17級儲電,顯示是1505+1204
04/25 13:24, 9F

04/25 13:24, , 10F
表示儲電的也會發電,等級升上去發電量也會變多
04/25 13:24, 10F

04/25 13:57, , 11F
資源規則沒改,只是改了解說排列,但我不覺得有比較清楚XD
04/25 13:57, 11F

04/25 13:57, , 12F
另外還改了在防禦畫面提示重要建築物還有進攻的短暫鎖定
04/25 13:57, 12F

04/25 13:58, , 13F
戰鬥後可以馬上再攻擊不用等時間跑完,被打的人也不能維修
04/25 13:58, 13F

04/25 19:21, , 14F
還有戰鬥後會有一段時間不會被其他聯盟搶尾刀
04/25 19:21, 14F

04/27 19:38, , 15F
請問一下 敵人到底在哪 無止盡的打NPC
04/27 19:38, 15F

04/27 20:51, , 16F
找旁邊一個玩家的城 點message 然後把你想到的髒字都寫
04/27 20:51, 16F

04/27 20:51, , 17F
上去 馬就有無窮無盡的敵人惹
04/27 20:51, 17F

04/27 21:18, , 18F
附近都盟友 往旁邊看 是無窮無盡的BASE 而且越來越高等
04/27 21:18, 18F

04/27 21:19, , 19F
農到兩邊碰頭 才激發出火花嗎
04/27 21:19, 19F

04/27 21:52, , 20F
發現這次改版後 基地可以移動到POI旁邊 不用留一格了
04/27 21:52, 20F
文章代碼(AID): #1FbiB3xf (CGI-Game)