[問題] Tzolk'in 卓爾金:馬雅曆法追加問題
想問一些關於能力只能用一次或者多次使用的問題,
昨天學的時候,有些只能發動一次,有些卻能發動多次,感覺有點亂
1.可以拔人但是不發動效果嗎?
例如:從藍色輪盤上拔人(太早卡位,卻沒骷髏,為了方便人力調度而拔)
2.黃色輪盤的第一格,3玉米讓神廟上升一格,只能使用一次,還是能夠使用多次?
3.黃色輪盤的第二格,玉米與資源互換,只能使用一次,還是能夠使用多次?
4.紅色輪盤的第五格,用一個資源讓2個不同神廟上升一格,
只能使用一次,還是能夠使用多次?
5.有一個咖啡色建築,需要3石建造,能力是讓玉米與資源互換,
這個能力只能用一次,還是能夠使用多次?
6.承上,只有建造出來的當下可換,還是只要持有此建築隨時可換?
7.第三排科技的第二格是"每建一棟紅色建築"就賺分嗎?
8.我可以多次使用提升科技,搭配第三排科技的最後一格,用1資源換分?
9.第四排科技第二格,在藍色區拔人可用1資源提昇1個神廟等級,
那我可以拔人但是沒做事,單純用1資源提昇1神廟等級嗎?(沒骷髏)
10.第四排第三格科技拿骷髏多一個骷髏的效果,
可以搭配第四排第四格科技嗎?
11.在綠色此輪的3~5格,可拿玉米或木頭,現在狀況是全部都是木頭方型紙片,
(狀態還是未開發的森林)
如果我具備第一排科技的第二格(不需玉米方型紙片就可拿玉米),
這樣我可以不拿木頭,直接拿玉米嗎?
-----
感謝各位解答
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 163.23.72.51
推
11/19 16:02, , 1F
11/19 16:02, 1F
→
11/19 16:03, , 2F
11/19 16:03, 2F
感謝回覆
推
11/19 16:06, , 3F
11/19 16:06, 3F
→
11/19 16:07, , 4F
11/19 16:07, 4F
→
11/19 16:13, , 5F
11/19 16:13, 5F
→
11/19 16:16, , 6F
11/19 16:16, 6F
因為這是金主的遊戲=ˇ=
我沒有說明書可以查閱。
推
11/19 16:21, , 7F
11/19 16:21, 7F
推
11/19 17:06, , 8F
11/19 17:06, 8F
→
11/19 17:10, , 9F
11/19 17:10, 9F
→
11/19 17:11, , 10F
11/19 17:11, 10F
→
11/19 17:12, , 11F
11/19 17:12, 11F
→
11/19 17:16, , 12F
11/19 17:16, 12F
推
11/19 17:22, , 13F
11/19 17:22, 13F
→
11/19 17:22, , 14F
11/19 17:22, 14F
→
11/19 17:23, , 15F
11/19 17:23, 15F
→
11/19 17:53, , 16F
11/19 17:53, 16F
推
11/19 18:00, , 17F
11/19 18:00, 17F
→
11/19 18:01, , 18F
11/19 18:01, 18F
→
11/19 18:01, , 19F
11/19 18:01, 19F
→
11/19 18:01, , 20F
11/19 18:01, 20F
3Q
※ 編輯: airfirewolf 來自: 125.224.4.80 (11/19 18:15)
推
11/19 18:26, , 21F
11/19 18:26, 21F
→
11/19 18:26, , 22F
11/19 18:26, 22F
推
11/19 20:12, , 23F
11/19 20:12, 23F
→
11/19 20:13, , 24F
11/19 20:13, 24F
→
11/19 20:28, , 25F
11/19 20:28, 25F
→
11/19 20:29, , 26F
11/19 20:29, 26F
推
11/19 20:30, , 27F
11/19 20:30, 27F
→
11/19 20:45, , 28F
11/19 20:45, 28F
→
11/19 20:46, , 29F
11/19 20:46, 29F
→
11/19 20:46, , 30F
11/19 20:46, 30F
→
11/19 20:47, , 31F
11/19 20:47, 31F
→
11/19 20:48, , 32F
11/19 20:48, 32F
→
11/19 21:09, , 33F
11/19 21:09, 33F
→
11/19 21:12, , 34F
11/19 21:12, 34F
推
11/19 21:12, , 35F
11/19 21:12, 35F
以下是較早的回應
後來還有另一個回應
daniele tascini
(dizzark)回應
With 2nd agriculture technology you can harvest corn from exhausted fields
... that means anywhere there were corn tiles and then removed.
黃字部分意味著
此技能發動條件必須是"玉米紙片被移除過"。
So, if you have only wood tiles visible, BUT still some EMPTY space
(with all the tiles already removed), you CAN harvest from there.
這一段說:如果只有森林方形紙片在上面且有其他被開發過的空格
農業第二格科技就是可用
If you have ALL the fields (the number depends on number of players) with
wood tiles on (that means no uncutted field yet), YOU CANNOT HARVEST CORN.
這一段則說:如果只有森林方形紙片在上面且未被開發過
則農業第二格科技不能使用。
推
11/19 21:32, , 36F
11/19 21:32, 36F
推
11/19 21:49, , 37F
11/19 21:49, 37F
→
11/19 21:50, , 38F
11/19 21:50, 38F
→
11/19 21:51, , 39F
11/19 21:51, 39F
→
11/19 21:51, , 40F
11/19 21:51, 40F
感謝提醒 後來作者又回覆
Ok, I apologize for my mistake in the first answer... among the many changes
made in the last days to the game rules, I forgot this one.
原來作者忘記了他有變動到這一條遊戲規則,這算是人之常情。=ˇ=
The 2nd level of agriculture technology was originally intended in the way
I explained before, but it has been changed for gameplay purpose exactly
for the reason you mentioned here.
It becomes confusing in a 2-3 players game what are the real empty fields,
so the rule is changed in a way that
YOU CAN ALWAYS HARVEST CORN WHERE THERE ARE NO VISIBLE CORN TILES,
只要看不到玉米紙片 就可用農業第二格科技的能力
as the rulebook states, that means ALSO WHEN THERE ARE ONLY UNCUTTED FOREST
TILES.這意味著完全沒開發過的森林,也可用農業第二格科技的能力。
所以答案又回歸到 第11點OK!
※ 編輯: airfirewolf 來自: 125.224.10.71 (11/19 21:59)
推
11/19 21:55, , 41F
11/19 21:55, 41F
→
11/19 21:56, , 42F
11/19 21:56, 42F
→
11/19 21:56, , 43F
11/19 21:56, 43F
→
11/19 22:05, , 44F
11/19 22:05, 44F
推
11/19 22:08, , 45F
11/19 22:08, 45F
推
11/20 00:54, , 46F
11/20 00:54, 46F
推
11/20 00:59, , 47F
11/20 00:59, 47F
→
11/20 01:05, , 48F
11/20 01:05, 48F
推
11/20 11:26, , 49F
11/20 11:26, 49F